Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers74,965 players252 fresh wipes

Call no.9247 On the shelf · online

MyTestServer

Online 88.114.139.3:28015 checked 23m ago

Subjects 1. modded2. oxide
Players now
1/ 1
100% full
7-day average
0
peak 1
Rank
#9,247
top 42%
No wipesNo wipesResets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75121:0023:0001:0002:0008:0012:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040021:0023:0001:0002:0008:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet E · date due

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 21:54 UTC1d ago
– – – 1
25 OCT 2026Sun 25 Oct, 10:50 UTC4d ago
– – – 0
25 OCT 2026Sun 25 Oct, 10:35 UTC4d ago
1 – 2.5 days 0
23 OCT 2026Fri 23 Oct, 11:45 UTC6d ago
– – – 0
23 OCT 2026Fri 23 Oct, 11:03 UTC6d ago
0 – 2 days 0
Shelf list · shelved beside it

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207/ 300
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1X
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Reference desk

Quick answers

From the figures on this page.

Map and rules

On MyTestServer, which rules and settings apply?

The name of MyTestServer does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on MyTestServer?

MyTestServer runs a procedural map of size 2,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Where does MyTestServer appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include MyTestServer are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags are attached to MyTestServer, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: MyTestServer gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): Player cap: 1; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

When does MyTestServer wipe?

None of the resets on MyTestServer counts as a wipe: a new world every few hours, and no wipe schedule kept.

Players and ranking

What position does MyTestServer hold among Rust servers?

Filed under rankings: #9,247 for MyTestServer on seven-day player hours, top 42% overall.

Is MyTestServer quiet or crowded?

MyTestServer is currently showing 1 players on 1 slots. Averaged across seven days: 0 players, peaking at 1. Filed under busiest hour: 08:00 UTC in the last 48 hours, averaging 1 players.

Server facts

What version does MyTestServer use?

Rust network protocol 2635 and build 167781, on Windows, is what MyTestServer runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is MyTestServer, and is it online now?

Right now MyTestServer is up and running. About 51 minutes ago, by its own uptime figure, is when it last restarted. It was up 11 of 120 hours across the last 5 full days, or 9% of the time. It was first recorded by Rust Server Index on 23 October 2026.

How well does MyTestServer perform?

The last 48 hours give an average of 233 server fps and a floor of 226. The entity count reached 13,008, covering buildings, deployables and all else in the world. Up to 1,188 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is MyTestServer in?

There is no region on record for MyTestServer; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 88.114.139.3:28015.

How to join

What steps lead onto MyTestServer?

Two ways in. Type client.connect 88.114.139.3:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. A queue is likely: the server is full right now.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players Player cap: 1.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs167781
Build The game build here is 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.