R1play
Offline 87.247.80.108:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 09:06 UTC, in 1d 17h. Every Saturday at 09:06 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- in 1d 17hSat 31 Oct, 09:06 UTC
- in 7d 3hThu 5 Nov, 19:00 UTCFW
- in 8d 17hSat 7 Nov, 09:06 UTC
- in 15d 17hSat 14 Nov, 09:06 UTC
- in 22d 17hSat 21 Nov, 09:06 UTC
- in 29d 17hSat 28 Nov, 09:06 UTC
- in 35d 3hThu 3 Dec, 19:00 UTCFW
- in 36d 17hSat 5 Dec, 09:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
24 OCT 2026Sat 24 Oct, 09:06 UTC5d ago |
1 | – | running | 0 |
17 OCT 2026Sat 17 Oct, 09:10 UTC12d ago |
1 | – | 7 days | 0 |
10 OCT 2026Sat 10 Oct, 09:10 UTC19d ago |
1 | – | 7 days | 1 |
3 OCT 2026Sat 3 Oct, 09:05 UTC26d ago |
1 | – | 7 days | 1 |
1 OCT 2026Thu 1 Oct, 18:51 UTC FW27d ago |
1 | – | 1.6 days | 0 |
26 SEP 2026Sat 26 Sep, 09:00 UTC33d ago |
1 | – | 5.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On R1play, which rules and settings apply?
No gather rate appears in the name R1play. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Tags and filters
On Rust Server Index, which lists and filters carry R1play?
The Rust Server Index lists that include R1play are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which tags are attached to R1play, and what do they stand for?
Filed under these tags, as published by R1play and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp500 (Max players): Player cap: 500; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What happens on wipe day at R1play?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in.
How often is R1play wiped, and on what schedule?
The wipe rhythm of R1play is every Saturday at 09:06 UTC. Dated for Saturday 31 October at 09:06 UTC: its next wipe. The world it runs now was made 5 days 6 hours.
Player counts
What position does R1play hold among Rust servers?
On player hours over seven days, R1play takes #13,886, within the top 62% of ranked servers.
What does the player count on R1play look like?
At present R1play is offline; its last sighting was 5 days 5 hours ago. Averaged across seven days: 1 players, peaking at 1.
Operator and status
What version does R1play use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on R1play. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is R1play, and is it online now?
The server is down at this moment; the last sighting of R1play was 5 days 5 hours ago. Uptime for the last 7 full days came to 1%, 1 hours out of 168. It was first recorded by Rust Server Index on 25 September 2026.
What is the location of R1play?
There is no region on record for R1play; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 87.247.80.108:28015.
Joining the server
How can you connect to R1play?
Enter client.connect 87.247.80.108:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.