Rust Server IndexCard catalogue of Rust servers

Holdings11,688 servers63,966 players120 fresh wipes

Call no.15256 Off the shelf · offline

Rusty Duck test server

Offline 87.192.103.104:28017 checked 9d ago

Subjects
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,256
top 69%
Last wipeWiped26 SEP2026 · 31d 14h ago
31d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct11 Oct19 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 SEP 2026Sat 26 Sep, 20:55 UTC31d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
637/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
386/ 425
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average
42/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average
47/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average
161/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
97/ 125
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Rusty Duck test server?

No gather rate appears in the name Rusty Duck test server. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on Rusty Duck test server?

Size 4,500, seed 1412267824: the game generates the procedural map on Rusty Duck test server. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry Rusty Duck test server?

Filed under these Rust Server Index lists is Rusty Duck test server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Rusty Duck test server?

These are the tags Rusty Duck test server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): Player cap: 20; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166165 (Build): It runs build 166165; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on Rusty Duck test server?

Its recent wipes averaged 0 players at peak. 1 hours into the latest wipe, the crowd reached its peak.

How often is Rusty Duck test server wiped, and on what schedule?

Rusty Duck test server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 31 days 14 hours is when its current world was made.

Player counts

What position does Rusty Duck test server hold among Rust servers?

The seven-day player-hours ranking places Rusty Duck test server at #15,256, among the top 69% of ranked servers.

How many players are on Rusty Duck test server at the moment?

Filed under offline: Rusty Duck test server, last seen 9 days 14 hours ago.

Server facts

Which Rust build is Rusty Duck test server running?

Rust network protocol 2634 and build 166165, on Linux, is what Rusty Duck test server runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Rusty Duck test server reachable, and does it stay up?

As of now Rusty Duck test server is offline, with its last appearance 9 days 14 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 17 September 2026.

What is the location of Rusty Duck test server?

No region is published by Rusty Duck test server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 87.192.103.104:28017.

Connecting

What steps lead onto Rusty Duck test server?

Two ways in. Type client.connect 87.192.103.104:28017 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs166165,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players Player cap: 20.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166165
Build It runs build 166165.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.