Rust Server IndexCard catalogue of Rust servers

Holdings11,737 servers72,806 players128 fresh wipes

Call no.15432 On the shelf · online

InternalTrainServer""

Online 87.151.212.210:28015 checked 9m ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipeWiped27 OCT2026 · 17h ago
17h ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0123414:0023:0008:0017:0002:0011:00Wiped Tue 27 Oct, 19:08 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctSun 4 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 19:08 UTC17h ago
– – running 0
8 OCT 2026Thu 8 Oct, 18:52 UTC19d ago
0 – 19 days 0
4 OCT 2026Sun 4 Oct, 18:21 UTC23d ago
0 – 4 days 0
2 OCT 2026Fri 2 Oct, 15:53 UTC25d ago
0 – 2.1 days 0
1 OCT 2026Thu 1 Oct, 19:06 UTC FW26d ago
0 – 0.9 days 0
25 SEP 2026Fri 25 Sep, 11:44 UTC33d ago
0 – 6.3 days 0
17 SEP 2026Thu 17 Sep, 18:11 UTC40d ago
1 halved by day 3 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
673/ 700
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
429/ 475
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average
33/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average
60/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average
229/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
119/ 150
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On InternalTrainServer"", which rules and settings apply?

You will find no gather rate in the name of InternalTrainServer"". The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on InternalTrainServer""?

A procedural map, generated by the game, is what InternalTrainServer"" runs.

Tags

On Rust Server Index, which lists and filters carry InternalTrainServer""?

These lists on Rust Server Index take InternalTrainServer"": Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags listed for InternalTrainServer""?

Filed under these tags, as published by InternalTrainServer"" and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on InternalTrainServer""?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.

Which wipe timetable does InternalTrainServer"" follow?

InternalTrainServer"" wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 17 hours.

Players and ranking

Where does InternalTrainServer"" sit in the rankings?

The seven-day player-hours ranking places InternalTrainServer"" at #15,432, among the top 69% of ranked servers.

What does the player count on InternalTrainServer"" look like?

InternalTrainServer"" is currently showing 0 players on 10 slots. Filed under seven-day average: 0 players.

Operator and status

Which Rust build is InternalTrainServer"" running?

Rust network protocol 2635 and build 168909, on Linux, is what InternalTrainServer"" runs. The protocol must match before you can join, and Steam takes care of updating it.

Is InternalTrainServer"" reachable, and does it stay up?

You will find InternalTrainServer"" online as of now. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Which region is InternalTrainServer"" in?

No region is published by InternalTrainServer"". No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 87.151.212.210:28015.

Connecting

What is the way onto InternalTrainServer""?

Two ways in. Type client.connect 87.151.212.210:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.