TEAM PROJECT
Offline EU 87.117.33.33:28015 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 18:11 UTC, in 17h. Its weekly schedule tag · low confidence
- usual gap
- 9.1 daysbetween real wipes
- on rhythm
- 40%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 3
Coming wipes
- in 17hFri 30 Oct, 18:11 UTC
- in 6d 18hThu 5 Nov, 19:00 UTCFW
- in 7d 17hFri 6 Nov, 18:11 UTC
- in 14d 17hFri 13 Nov, 18:11 UTC
- in 21d 17hFri 20 Nov, 18:11 UTC
- in 28d 17hFri 27 Nov, 18:11 UTC
- in 34d 18hThu 3 Dec, 19:00 UTCFW
- in 35d 17hFri 4 Dec, 18:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
23 OCT 2026Fri 23 Oct, 18:11 UTC6d ago |
1 | – | running | 0 |
14 OCT 2026Wed 14 Oct, 16:46 UTC15d ago |
1 | held half | 9.1 days | 1 |
4 OCT 2026Sun 4 Oct, 16:50 UTC25d ago |
0 | – | 10 days | 1 |
22 SEP 2026Tue 22 Sep, 18:39 UTC37d ago |
1 | halved by day 3 | 11.9 days | 0 |
20 SEP 2026Sun 20 Sep, 08:43 UTC39d ago |
0 | – | 2.4 days | 1 |
13 SEP 2026Sun 13 Sep, 19:56 UTC46d ago |
0 | – | 6.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On TEAM PROJECT, which rules and settings apply?
No gather rate appears in the name TEAM PROJECT. The group limit is 8 players, the game's default. The server runs battlefield, high rates and kits for fast PvP. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on TEAM PROJECT?
Size 1,750, seed 1337: the game generates the procedural map on TEAM PROJECT. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.
Lists and filters
Which lists and filters on Rust Server Index is TEAM PROJECT filed under?
The Rust Server Index lists that include TEAM PROJECT are Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust battlefield servers, indexed. Filed under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Which tags are attached to TEAM PROJECT, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: TEAM PROJECT gives gmvanilla (Game mode): Unmodified survival rules; mp150 (Max players): Player cap: 150; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^i (Battlefield): High rates and kits drive the fast PvP here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The browser files it under Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How does a wipe day run on TEAM PROJECT?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 3 the crowd had fallen below half when it didn't hold.
How often is TEAM PROJECT wiped, and on what schedule?
The prediction follows its tag, because too few of TEAM PROJECT's wipes are on record to confirm the schedule. Dated for Friday 30 October at 18:11 UTC: its next wipe. The world it runs now was made 6 days 6 hours. A weekly wipe schedule is published in its tags.
Population
Where does TEAM PROJECT sit in the rankings?
On seven-day player hours, TEAM PROJECT takes #13,809 overall and #2,423 in Europe, within the top 62% of ranked servers.
Is TEAM PROJECT quiet or crowded?
The last check found TEAM PROJECT offline, last seen 13 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 08:00 UTC in the last 48 hours, averaging 0 players.
Server facts
What version does TEAM PROJECT use?
Rust network protocol 2635 and build 168909, on Linux, is what TEAM PROJECT runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is TEAM PROJECT, and is it online now?
As of now TEAM PROJECT is offline, with its last appearance 13 hours ago. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Which region is TEAM PROJECT in?
The EU tag places TEAM PROJECT, by its own listing, in Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 87.117.33.33:28015.
Joining the server
How can you connect to TEAM PROJECT?
If you would rather use the console, press F1 in Rust and enter client.connect 87.117.33.33:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2635,^w,^v,^i,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp150
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.