Rust Server IndexCard catalogue of Rust servers

Holdings11,718 servers61,678 players174 fresh wipes

Call no.EU13809 Off the shelf · offline

TEAM PROJECT

Offline EU 87.117.33.33:28015 checked 13h ago

Subjects 1. weekly wipes 2. vanilla3. modded4. oxide
Players now
0/ 150
0% full
7-day average
0
peak 1
Rank
#13,809
top 62% · #2423 in EU
Last wipeWiped23 OCT2026 · 6d 6h ago
6d ago · weekly schedule
Next wipe
17h
Fri 30 Oct, 18:11 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75107:0008:0009:0010:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 18:11 UTC, in 17h. Its weekly schedule tag · low confidence

usual gap
9.1 daysbetween real wipes
on rhythm
40%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 3

Coming wipes

  1. in 17hFri 30 Oct, 18:11 UTC
  2. in 6d 18hThu 5 Nov, 19:00 UTCFW
  3. in 7d 17hFri 6 Nov, 18:11 UTC
  4. in 14d 17hFri 13 Nov, 18:11 UTC
  5. in 21d 17hFri 20 Nov, 18:11 UTC
  6. in 28d 17hFri 27 Nov, 18:11 UTC
  7. in 34d 18hThu 3 Dec, 19:00 UTCFW
  8. in 35d 17hFri 4 Dec, 18:11 UTC

The first 48 hours of its last wipes

Fri 23 OctWed 14 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 18:11 UTC6d ago
1 – running 0
14 OCT 2026Wed 14 Oct, 16:46 UTC15d ago
1 held half 9.1 days 1
4 OCT 2026Sun 4 Oct, 16:50 UTC25d ago
0 – 10 days 1
22 SEP 2026Tue 22 Sep, 18:39 UTC37d ago
1 halved by day 3 11.9 days 0
20 SEP 2026Sun 20 Sep, 08:43 UTC39d ago
0 – 2.4 days 1
13 SEP 2026Sun 13 Sep, 19:56 UTC46d ago
0 – 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average
0/ 100
EU5X
RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10EU · groups of 50+ · 5x · weekly · 185 on average
44/ 100
EU1000X
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 66 on average
34/ 50
EUMAX
X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 11 on average
3/ 200
EU50X
KRISTALIX RUST - X50 | NOLIMIT | 27.10EU · groups of 30+ · 50x · weekly · 8 on average
1/ 150
EU20X
EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinboEU · groups of 10+ · 20x · weekly · 6 on average
7/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On TEAM PROJECT, which rules and settings apply?

No gather rate appears in the name TEAM PROJECT. The group limit is 8 players, the game's default. The server runs battlefield, high rates and kits for fast PvP. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. Its own label is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on TEAM PROJECT?

Size 1,750, seed 1337: the game generates the procedural map on TEAM PROJECT. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Which lists and filters on Rust Server Index is TEAM PROJECT filed under?

The Rust Server Index lists that include TEAM PROJECT are Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust battlefield servers, indexed. Filed under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Which tags are attached to TEAM PROJECT, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: TEAM PROJECT gives gmvanilla (Game mode): Unmodified survival rules; mp150 (Max players): Player cap: 150; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^i (Battlefield): High rates and kits drive the fast PvP here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The browser files it under Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on TEAM PROJECT?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 3 the crowd had fallen below half when it didn't hold.

How often is TEAM PROJECT wiped, and on what schedule?

The prediction follows its tag, because too few of TEAM PROJECT's wipes are on record to confirm the schedule. Dated for Friday 30 October at 18:11 UTC: its next wipe. The world it runs now was made 6 days 6 hours. A weekly wipe schedule is published in its tags.

Population

Where does TEAM PROJECT sit in the rankings?

On seven-day player hours, TEAM PROJECT takes #13,809 overall and #2,423 in Europe, within the top 62% of ranked servers.

Is TEAM PROJECT quiet or crowded?

The last check found TEAM PROJECT offline, last seen 13 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 08:00 UTC in the last 48 hours, averaging 0 players.

Server facts

What version does TEAM PROJECT use?

Rust network protocol 2635 and build 168909, on Linux, is what TEAM PROJECT runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is TEAM PROJECT, and is it online now?

As of now TEAM PROJECT is offline, with its last appearance 13 hours ago. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Which region is TEAM PROJECT in?

The EU tag places TEAM PROJECT, by its own listing, in Europe. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 87.117.33.33:28015.

Joining the server

How can you connect to TEAM PROJECT?

If you would rather use the console, press F1 in Rust and enter client.connect 87.117.33.33:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^w,^v,^i,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp150
Max players Player cap: 150.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^w
Weekly One wipe each week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Gameplay

^i
Battlefield High rates and kits drive the fast PvP here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Region

EU
Europe The browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.