Rust Server IndexCard catalogue of Rust servers

Holdings11,802 servers69,058 players129 fresh wipes

Call no.14325 Off the shelf · offline

Name of Server as Shown on the Client Server List

Offline 86.220.97.100:28015 checked 6d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak 1
Rank
#14,325
top 65%
Last wipeWiped21 OCT2026 · 7d 8h ago
7d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep22 Oct25 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
14 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctThu 24 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 OCT 2026Wed 21 Oct, 12:17 UTC7d ago
2 – running 2
24 SEP 2026Thu 24 Sep, 11:01 UTC34d ago
3 – 27.1 days 1
23 SEP 2026Wed 23 Sep, 11:59 UTC35d ago
3 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
504/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
324/ 400
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
40/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
33/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
99/ 150
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
120/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Name of Server as Shown on the Client Server List?

You will find no gather rate in the name of Name of Server as Shown on the Client Server List. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Lists and filters

On Rust Server Index, which lists and filters carry Name of Server as Shown on the Client Server List?

The Rust Server Index lists that include Name of Server as Shown on the Client Server List are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Name of Server as Shown on the Client Server List, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Name of Server as Shown on the Client Server List gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on Name of Server as Shown on the Client Server List when wipe day comes?

Its recent wipes averaged 3 players at peak. 1 hours into the latest wipe, the crowd reached its peak.

How often is Name of Server as Shown on the Client Server List wiped, and on what schedule?

There is no next wipe to predict for Name of Server as Shown on the Client Server List, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 7 days 8 hours.

Player counts

How is Name of Server as Shown on the Client Server List ranked compared with the rest?

The seven-day player-hours ranking places Name of Server as Shown on the Client Server List at #14,325, among the top 65% of ranked servers.

How many players are on Name of Server as Shown on the Client Server List at the moment?

At present Name of Server as Shown on the Client Server List is offline; its last sighting was 6 days 13 hours ago. Averaged across seven days: 0 players, peaking at 1.

Server facts

What version does Name of Server as Shown on the Client Server List use?

Rust network protocol 2634 and build 167781, on Windows, is what Name of Server as Shown on the Client Server List runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Last seen 6 days 13 hours ago, Name of Server as Shown on the Client Server List is offline right now. Uptime for the last 7 full days came to 6%, 10 hours out of 168. The earliest sighting at Rust Server Index is 23 September 2026.

Which region is Name of Server as Shown on the Client Server List in?

No region is published by Name of Server as Shown on the Client Server List. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 86.220.97.100:28015.

Joining the server

How can you connect to Name of Server as Shown on the Client Server List?

If you would rather use the console, press F1 in Rust and enter client.connect 86.220.97.100:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.