Rust Server IndexCard catalogue of Rust servers

Holdings11,699 servers40,133 players93 fresh wipes

Call no.13374 Off the shelf · offline

Cyberbunny Staging Server

Offline 86.191.185.174:28015 checked 34d ago

Subjects
Players now
1/ 20
5% full
7-day average
0
peak –
Rank
#13,374
top 60%
Last wipeWiped24 SEP2026 · 34d 12h ago
34d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
187/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
118/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
19/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average
12/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
19/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
26/ 225
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Cyberbunny Staging Server run?

No gather rate appears in the name Cyberbunny Staging Server. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on Cyberbunny Staging Server?

A procedural map, generated by the game, is what Cyberbunny Staging Server runs.

Tags

Where does Cyberbunny Staging Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Cyberbunny Staging Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Cyberbunny Staging Server?

The server's own tags are listed here, and the game's server browser reads them: Cyberbunny Staging Server gives gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

When does Cyberbunny Staging Server wipe?

Its rhythm is not yet clear, since the record holds too few of Cyberbunny Staging Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 34 days 12 hours is when its current world was made.

Player counts

Where does Cyberbunny Staging Server sit in the rankings?

The seven-day player-hours ranking places Cyberbunny Staging Server at #13,374, among the top 60% of ranked servers.

Is Cyberbunny Staging Server quiet or crowded?

The last check found Cyberbunny Staging Server offline, last seen 34 days 10 hours ago.

Operator and status

Which Rust build is Cyberbunny Staging Server running?

Rust network protocol 2633 and build 165217, on Windows, is what Cyberbunny Staging Server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Cyberbunny Staging Server, and is it online now?

As of now Cyberbunny Staging Server is offline, with its last appearance 34 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 24 September 2026.

What is the location of Cyberbunny Staging Server?

No region is published by Cyberbunny Staging Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 86.191.185.174:28015.

How to join

How can you connect to Cyberbunny Staging Server?

Two ways in. Type client.connect 86.191.185.174:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players The queue ceiling sits at 20.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.