Rust Server IndexCard catalogue of Rust servers

Holdings11,617 servers35,650 players67 fresh wipes

Call no.13219 Off the shelf · offline

Local_Test

Offline 86.174.170.175:28015 checked 35d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,219
top 57%
Last wipeWiped22 SEP2026 · 35d 6h ago
35d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep25 Sep27 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average
262/ 300
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average
22/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
16/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
169/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
81/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
20/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Local_Test run?

You will find no gather rate in the name of Local_Test. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is off: Valve's anti-cheat is disabled.

Which map is in use on Local_Test?

Generated by the game, the map is procedural on Local_Test.

Lists and filters

Which lists and filters on Rust Server Index is Local_Test filed under?

These lists on Rust Server Index take Local_Test: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Local_Test?

Filed under these tags, as published by Local_Test and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

When does Local_Test wipe?

The record holds too few of Local_Test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 35 days 6 hours.

Player counts

What position does Local_Test hold among Rust servers?

On player hours over seven days, Local_Test takes #13,219, within the top 57% of ranked servers.

How many players are on Local_Test at the moment?

At present Local_Test is offline; its last sighting was 35 days 6 hours ago.

Server details

Which Rust build is Local_Test running?

Rust network protocol 2633 and build 165217 on Windows is what you will find on Local_Test. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Local_Test?

Last seen 35 days 6 hours ago, Local_Test is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 22 September 2026.

Which region is Local_Test in?

There is no region on record for Local_Test; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 86.174.170.175:28015.

Connecting

How can you connect to Local_Test?

If you would rather use the console, press F1 in Rust and enter client.connect 86.174.170.175:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build Build on file: 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.