Local_Test
Offline 86.174.170.175:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Local_Test run?
You will find no gather rate in the name of Local_Test. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is off: Valve's anti-cheat is disabled.
Which map is in use on Local_Test?
Generated by the game, the map is procedural on Local_Test.
Lists and filters
Which lists and filters on Rust Server Index is Local_Test filed under?
These lists on Rust Server Index take Local_Test: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on Local_Test?
Filed under these tags, as published by Local_Test and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
When does Local_Test wipe?
The record holds too few of Local_Test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 35 days 6 hours.
Player counts
What position does Local_Test hold among Rust servers?
On player hours over seven days, Local_Test takes #13,219, within the top 57% of ranked servers.
How many players are on Local_Test at the moment?
At present Local_Test is offline; its last sighting was 35 days 6 hours ago.
Server details
Which Rust build is Local_Test running?
Rust network protocol 2633 and build 165217 on Windows is what you will find on Local_Test. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Local_Test?
Last seen 35 days 6 hours ago, Local_Test is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 22 September 2026.
Which region is Local_Test in?
There is no region on record for Local_Test; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 86.174.170.175:28015.
Connecting
How can you connect to Local_Test?
If you would rather use the console, press F1 in Rust and enter client.connect 86.174.170.175:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.