RustID Test Server
Online 86.15.67.166:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 OCT 2026Tue 27 Oct, 17:53 UTC11h ago |
– | – | – | 0 |
27 OCT 2026Tue 27 Oct, 17:10 UTC11h ago |
– | – | – | 1 |
27 OCT 2026Tue 27 Oct, 16:24 UTC12h ago |
– | – | – | 1 |
27 OCT 2026Tue 27 Oct, 15:04 UTC14h ago |
– | – | – | 0 |
27 OCT 2026Tue 27 Oct, 00:09 UTC1d ago |
– | – | – | 0 |
26 OCT 2026Mon 26 Oct, 22:20 UTC1d ago |
– | – | – | 1 |
26 OCT 2026Mon 26 Oct, 21:42 UTC1d ago |
– | – | – | 1 |
26 OCT 2026Mon 26 Oct, 21:32 UTC1d ago |
– | – | – | 1 |
25 OCT 2026Sun 25 Oct, 20:35 UTC2d ago |
– | – | – | 0 |
25 OCT 2026Sun 25 Oct, 14:22 UTC2d ago |
– | – | – | 0 |
25 OCT 2026Sun 25 Oct, 06:53 UTC2d ago |
– | – | – | 0 |
24 OCT 2026Sat 24 Oct, 14:18 UTC3d ago |
– | – | – | 0 |
24 OCT 2026Sat 24 Oct, 14:10 UTC3d ago |
– | – | – | 1 |
24 OCT 2026Sat 24 Oct, 10:48 UTC3d ago |
– | – | – | 0 |
24 OCT 2026Sat 24 Oct, 07:47 UTC3d ago |
– | – | – | 0 |
23 OCT 2026Fri 23 Oct, 20:51 UTC4d ago |
– | – | – | 1 |
23 OCT 2026Fri 23 Oct, 20:16 UTC4d ago |
– | – | – | 1 |
23 OCT 2026Fri 23 Oct, 19:36 UTC4d ago |
– | – | – | 0 |
11 OCT 2026Sun 11 Oct, 11:31 UTC16d ago |
– | – | – | 1 |
11 OCT 2026Sun 11 Oct, 10:43 UTC16d ago |
1 | halved by day 1 | 12.4 days | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does RustID Test Server run?
No gather rate appears in the name RustID Test Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
Tags
On Rust Server Index, which lists and filters carry RustID Test Server?
The Rust Server Index lists that include RustID Test Server are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by the tags on RustID Test Server?
These are the tags RustID Test Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp500 (Max players): Player cap: 500; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
When does RustID Test Server wipe?
A new world every few hours is not a wipe on RustID Test Server, which keeps no wipe schedule for those resets.
Population
Where does RustID Test Server sit in the rankings?
The seven-day player-hours ranking places RustID Test Server at #7,942, among the top 36% of ranked servers.
What does the player count on RustID Test Server look like?
RustID Test Server is currently showing 0 players on 500 slots. Averaged across seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.
Server facts
What version does RustID Test Server use?
Rust network protocol 2635 and build 168909, on Windows, is what RustID Test Server runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is RustID Test Server, and is it online now?
The server is live at this moment: RustID Test Server. Uptime for the last 7 full days came to 99%, 166 hours out of 168. It was first recorded by Rust Server Index on 22 September 2026.
Where in the world is RustID Test Server hosted?
There is no region on record for RustID Test Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 86.15.67.166:28025.
Joining the server
How can you connect to RustID Test Server?
Enter client.connect 86.15.67.166:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.