Rust Server IndexCard catalogue of Rust servers

Holdings11,704 servers51,358 players142 fresh wipes

Call no.15409 On the shelf · online

cdogservers.net - Public

Online 86.135.82.110:28015 checked 8m ago

Subjects
Players now
0/ 400
0% full
7-day average
0
peak –
Rank
#15,409
top 69%
Last wipeWiped20 OCT2026 · 7d 23h ago
7d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average
389/ 425
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average
22/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average
45/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
180/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
69/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
77/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on cdogservers.net - Public?

The name of cdogservers.net - Public does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on cdogservers.net - Public?

Generated by the game, the procedural map of cdogservers.net - Public has size 6,000 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is cdogservers.net - Public filed under?

Filed under these Rust Server Index lists is cdogservers.net - Public: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for cdogservers.net - Public?

Filed under these tags, as published by cdogservers.net - Public and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp400 (Max players): 400 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

Which wipe timetable does cdogservers.net - Public follow?

cdogservers.net - Public's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 7 days 23 hours.

Population

Where does cdogservers.net - Public sit in the rankings?

The seven-day player-hours ranking places cdogservers.net - Public at #15,409, among the top 69% of ranked servers.

What does the player count on cdogservers.net - Public look like?

cdogservers.net - Public is currently showing 0 players on 400 slots. 0 players is the average over the past seven days.

Server details

Which Rust build is cdogservers.net - Public running?

Rust network protocol 2634 and build 167781 on Windows is what you will find on cdogservers.net - Public. Steam keeps your game updated, but the protocol must match for you to join.

Is cdogservers.net - Public reachable, and does it stay up?

The server is live at this moment: cdogservers.net - Public. Its reported uptime gives the last restart as roughly 1 hours ago. Of the last 6 full days, 113 of 144 hours were up, 78% of the time. It was first recorded by Rust Server Index on 21 October 2026.

Is the performance on cdogservers.net - Public good?

The last 48 hours give an average of 91 server fps and a floor of 65. Buildings, deployables and everything else in the world came to as many as 209,347 entities. Memory use reached as much as 4,154 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of cdogservers.net - Public?

There is no region on record for cdogservers.net - Public; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 86.135.82.110:28015.

Connecting

How can you connect to cdogservers.net - Public?

Enter client.connect 86.135.82.110:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp400
Max players 400 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.