Rust Server IndexCard catalogue of Rust servers

Holdings11,711 servers67,607 players106 fresh wipes

Call no.4862 Off the shelf · offline

Rust Development Server

Offline 86.120.159.44:28015 checked 5h ago

Subjects
Players now
1/ 3
33% full
7-day average
1
peak 1
Rank
#4,862
top 22%
Last wipeWiped23 OCT2026 · 4d 17h ago
4d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75113:0019:0009:0013:0018:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 18:35 UTC4d ago
1 – running 1
22 OCT 2026Thu 22 Oct, 17:52 UTC5d ago
1 – 1 days 1
20 OCT 2026Tue 20 Oct, 14:58 UTC7d ago
1 held half 2.1 days 1
20 OCT 2026Tue 20 Oct, 07:50 UTC8d ago
1 – 0.3 days 1
17 OCT 2026Sat 17 Oct, 17:24 UTC10d ago
1 held half 2.6 days 1
17 OCT 2026Sat 17 Oct, 05:18 UTC11d ago
1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
649/ 700
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
442/ 475
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
41/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
48/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
185/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
116/ 150
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Rust Development Server, which rules and settings apply?

You will find no gather rate in the name of Rust Development Server. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC is off: Valve's anti-cheat is disabled.

Which map is in use on Rust Development Server?

Generated by the game, the map is procedural on Rust Development Server.

Lists and filters

Where does Rust Development Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Rust Development Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on Rust Development Server?

Filed under these tags, as published by Rust Development Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp3 (Max players): The queue ceiling sits at 3; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at Rust Development Server?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe timetable does Rust Development Server follow?

Rust Development Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 4 days 17 hours is when its current world was made.

Players and ranking

What position does Rust Development Server hold among Rust servers?

The seven-day player-hours ranking places Rust Development Server at #4,862, among the top 22% of ranked servers.

What does the player count on Rust Development Server look like?

The last check found Rust Development Server offline, last seen 5 hours ago. The seven-day average is 1 players; the peak reached 1. Filed under busiest hour: 13:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

What Rust version is Rust Development Server on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Rust Development Server. The protocol must match before you can join, and Steam takes care of updating it.

Is Rust Development Server reachable, and does it stay up?

Last seen 5 hours ago, Rust Development Server is offline right now. It was up 57 of 168 hours across the last 7 full days, or 34% of the time. It was first recorded by Rust Server Index on 13 October 2026.

Which region is Rust Development Server in?

Rust Development Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 86.120.159.44:28015.

Joining the server

What is the way onto Rust Development Server?

Two ways in. Type client.connect 86.120.159.44:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp3
Max players The queue ceiling sits at 3.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.