Test
Offline 85.88.184.230:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers, and #353 of the quad servers (top 43%). Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 12:27 UTC1d ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 11:54 UTC1d ago |
– | – | – | 1 |
28 OCT 2026Wed 28 Oct, 08:30 UTC1d ago |
– | – | – | 0 |
28 OCT 2026Wed 28 Oct, 05:50 UTC1d ago |
– | – | – | 0 |
26 OCT 2026Mon 26 Oct, 11:12 UTC3d ago |
– | – | – | 0 |
25 OCT 2026Sun 25 Oct, 07:19 UTC4d ago |
– | – | – | 0 |
25 OCT 2026Sun 25 Oct, 07:10 UTC4d ago |
– | – | – | 0 |
24 OCT 2026Sat 24 Oct, 12:42 UTC5d ago |
– | – | – | 1 |
24 OCT 2026Sat 24 Oct, 11:19 UTC5d ago |
– | – | – | 1 |
24 OCT 2026Sat 24 Oct, 10:51 UTC5d ago |
– | – | – | 1 |
24 OCT 2026Sat 24 Oct, 09:48 UTC5d ago |
– | – | – | 1 |
24 OCT 2026Sat 24 Oct, 09:18 UTC5d ago |
– | – | – | 1 |
24 OCT 2026Sat 24 Oct, 08:44 UTC5d ago |
– | – | – | 1 |
24 OCT 2026Sat 24 Oct, 08:06 UTC5d ago |
– | – | – | 1 |
23 OCT 2026Fri 23 Oct, 19:32 UTC5d ago |
– | – | – | 0 |
23 OCT 2026Fri 23 Oct, 19:13 UTC5d ago |
– | – | – | 1 |
23 OCT 2026Fri 23 Oct, 18:48 UTC5d ago |
– | – | – | 1 |
23 OCT 2026Fri 23 Oct, 18:18 UTC5d ago |
– | – | – | 1 |
23 OCT 2026Fri 23 Oct, 17:30 UTC5d ago |
– | – | – | 1 |
23 OCT 2026Fri 23 Oct, 17:14 UTC5d ago |
– | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Test, which rules and settings apply?
The name of Test does not state a gather rate. A maximum of 4 players per group applies (quad). Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server describes itself as vanilla: no changed rates, kits or rules: this is the game Facepunch ships. VAC is on: Valve's anti-cheat is enabled.
Tags and filters
On Rust Server Index, which lists and filters carry Test?
Filed under these Rust Server Index lists is Test: Tutorial servers and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Which tags are attached to Test, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Test gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts4 (Group limit): 4 is the largest team allowed; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptsw (Networking): 'sw' is the network layer here; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^t (Tutorial on): The Facepunch tutorial runs here for new players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; rustmaps (Custom tag): A custom tag: set by the owner or a plugin, not by Rust itself. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
When does Test wipe?
No wipe schedule is kept for Test: it makes a new world every few hours, and those resets are not wipes.
Player counts
Where does Test sit in the rankings?
On player hours over seven days, Test takes #5,899, within the top 26% of ranked servers. Among servers in the quad group, the rank is #353.
What does the player count on Test look like?
At present Test is offline; its last sighting was 24 hours ago. The seven-day average is 0 players; the peak reached 1. Over the last 48 hours, 13:00 UTC drew the highest average: 1 players.
Server details
What Rust version is Test on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Test. The protocol must match before you can join, and Steam takes care of updating it.
Is Test reachable, and does it stay up?
Last seen 24 hours ago, Test is offline right now. It was up 76 of 168 hours across the last 7 full days, or 45% of the time. It was first recorded by Rust Server Index on 18 September 2026.
What is the location of Test?
No region is published by Test. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 85.88.184.230:28015.
Connecting
What steps lead onto Test?
If you would rather use the console, press F1 in Rust and enter client.connect 85.88.184.230:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptsw,$r?,v2635,^w,^v,^t,gmrust,cs168909,ts4,^o^z,rustmaps
Game
gmrust
mp100
ts4
v2635
cs168909
ptsw
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^t
Mods and access
^o
^z
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.