Server name on in-game server list
Offline 85.85.27.72:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
21 OCT 2026Wed 21 Oct, 13:28 UTC6d ago |
1 | – | running | 1 |
10 OCT 2026Sat 10 Oct, 13:46 UTC17d ago |
1 | – | 11 days | 0 |
7 OCT 2026Wed 7 Oct, 19:58 UTC20d ago |
1 | – | 2.7 days | 1 |
1 OCT 2026Thu 1 Oct, 11:51 UTC27d ago |
1 | held half | 6.3 days | 0 |
24 SEP 2026Thu 24 Sep, 13:04 UTC33d ago |
1 | held half | 6.9 days | 0 |
20 SEP 2026Sun 20 Sep, 17:51 UTC37d ago |
1 | held half | 3.8 days | 1 |
18 SEP 2026Fri 18 Sep, 11:57 UTC40d ago |
1 | – | 2.2 days | 0 |
17 SEP 2026Thu 17 Sep, 00:14 UTC41d ago |
1 | – | 1.5 days | 1 |
14 SEP 2026Mon 14 Sep, 12:44 UTC43d ago |
1 | – | 2.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Server name on in-game server list run?
The name of Server name on in-game server list does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.
Tags and filters
Which lists and filters on Rust Server Index is Server name on in-game server list filed under?
The Rust Server Index lists that include Server name on in-game server list are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which tags are attached to Server name on in-game server list, and what do they stand for?
These are the tags Server name on in-game server list publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs169120 (Build): The game build here is 169120; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What should you expect on Server name on in-game server list when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
How often is Server name on in-game server list wiped, and on what schedule?
No next wipe can be predicted for Server name on in-game server list: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 22 hours.
Players and ranking
What position does Server name on in-game server list hold among Rust servers?
The seven-day player-hours ranking places Server name on in-game server list at #12,248, among the top 55% of ranked servers.
What does the player count on Server name on in-game server list look like?
Filed under offline: Server name on in-game server list, last seen 2 days 4 hours ago. The seven-day average is 1 players; the peak reached 1.
Server facts
Which Rust build is Server name on in-game server list running?
Rust network protocol 2635 and build 169120 on Windows is what you will find on Server name on in-game server list. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Server name on in-game server list, and is it online now?
Last seen 2 days 4 hours ago, Server name on in-game server list is offline right now. It was up 3 of 168 hours across the last 7 full days, or 2% of the time. It was first recorded by Rust Server Index on 14 September 2026.
What is the location of Server name on in-game server list?
Server name on in-game server list gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 85.85.27.72:28015.
Joining the server
How can you connect to Server name on in-game server list?
If you would rather use the console, press F1 in Rust and enter client.connect 85.85.27.72:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs169120,ts8
Game
gmrust
mp5
ts8
v2635
cs169120
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.