Tin & Blood
Offline 85.72.243.22:35005 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Tin & Blood run?
You will find no gather rate in the name of Tin & Blood. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on Tin & Blood?
A procedural map, generated by the game, is what Tin & Blood runs.
Lists and filters
Which lists and filters on Rust Server Index is Tin & Blood filed under?
These lists on Rust Server Index take Tin & Blood: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for Tin & Blood?
Filed under these tags, as published by Tin & Blood and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): Build on file: 164530; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
Which wipe timetable does Tin & Blood follow?
Its rhythm is not yet clear, since the record holds too few of Tin & Blood's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 46 days 13 hours.
Player counts
What position does Tin & Blood hold among Rust servers?
Filed under rankings: #15,515 for Tin & Blood on seven-day player hours, top – overall.
What does the player count on Tin & Blood look like?
The last check found Tin & Blood offline, last seen 37 days 18 hours ago.
Operator and status
Which Rust build is Tin & Blood running?
Rust network protocol 2633 and build 164530, on Linux, is what Tin & Blood runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Tin & Blood, and is it online now?
The server is down at this moment; the last sighting of Tin & Blood was 37 days 18 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 20 September 2026.
What is the location of Tin & Blood?
No region is published by Tin & Blood. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 85.72.243.22:35005.
How to join
What is the way onto Tin & Blood?
Enter client.connect 85.72.243.22:35005 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.