Rust Server IndexCard catalogue of Rust servers

Holdings11,696 servers45,884 players101 fresh wipes

Call no.15885 Off the shelf · offline

Eternal Rust | DEV

Offline 85.72.131.117:28015 checked 20d ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,885
top 72%
Last wipeWiped1 OCT2026 · 27d 5h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
8.4 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 19:21 UTC FW27d ago
1 – running 1
23 SEP 2026Wed 23 Sep, 09:57 UTC35d ago
1 held half 8.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 77 on average
3/ 250
EU 18/ 150
EA
红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average
1/ 200
Rustico 3groups of 5 · 8 on average
13/ 100
EU
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average
0/ 200
NA
Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average
0/ 50
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Eternal Rust | DEV run?

You will find no gather rate in the name of Eternal Rust | DEV. The group limit is 6 players. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Eternal Rust | DEV?

Generated by the game, the map is procedural on Eternal Rust | DEV.

Tags

Where does Eternal Rust | DEV appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Eternal Rust | DEV: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Eternal Rust | DEV?

These are the tags Eternal Rust | DEV publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts6 (Group limit): Groups are capped at 6; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167058 (Build): The game build here is 167058; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on Eternal Rust | DEV when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 37 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

Which wipe timetable does Eternal Rust | DEV follow?

Its rhythm is not yet clear, since the record holds too few of Eternal Rust | DEV's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 27 days 5 hours.

Population

What position does Eternal Rust | DEV hold among Rust servers?

The seven-day player-hours ranking places Eternal Rust | DEV at #15,885, among the top 72% of ranked servers.

How many players are on Eternal Rust | DEV at the moment?

The last check found Eternal Rust | DEV offline, last seen 20 days 15 hours ago.

Server details

What Rust version is Eternal Rust | DEV on?

Rust network protocol 2634 and build 167058 on Windows is what you will find on Eternal Rust | DEV. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Eternal Rust | DEV?

As of now Eternal Rust | DEV is offline, with its last appearance 20 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 23 September 2026 it was first seen by Rust Server Index.

Which region is Eternal Rust | DEV in?

There is no region on record for Eternal Rust | DEV; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 85.72.131.117:28015.

How to join

What steps lead onto Eternal Rust | DEV?

Two ways in. Type client.connect 85.72.131.117:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts6,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players 100 slots are available.
ts6
Group limit Groups are capped at 6.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167058
Build The game build here is 167058.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.