locServ47
Online 85.236.190.20:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
3 OCT 2026Sat 3 Oct, 06:11 UTC26d ago |
3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on locServ47?
The name of locServ47 does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
What is the map on locServ47?
locServ47 runs a procedural map of size 3,000 with seed 3221155, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Where does locServ47 appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include locServ47 are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on locServ47?
Filed under these tags, as published by locServ47 and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What should you expect on locServ47 when wipe day comes?
Its recent wipes averaged 3 players at peak. 29 hours into the latest wipe, the crowd reached its peak.
How often is locServ47 wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of locServ47's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days.
Players and ranking
What position does locServ47 hold among Rust servers?
The seven-day player-hours ranking places locServ47 at #5,985, among the top 27% of ranked servers.
How many players are on locServ47 at the moment?
Filed under live counts: locServ47, 1 players on 20 slots at present. The seven-day average is 0 players; the peak reached 3. Filed under busiest hour: 05:00 UTC in the last 48 hours, averaging 1 players.
Server facts
Which Rust build is locServ47 running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on locServ47. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of locServ47?
The server is live at this moment: locServ47. Its reported uptime gives the last restart as roughly 4 days 23 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 23 September 2026 it was first seen by Rust Server Index.
Is the performance on locServ47 good?
Averaged over the last 48 hours, server fps was 186, with a low of 143. The entity count reached 48,485, covering buildings, deployables and all else in the world. Memory use reached as much as 2,330 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is locServ47 hosted?
No region is published by locServ47. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 85.236.190.20:28015.
Connecting
What steps lead onto locServ47?
If you would rather use the console, press F1 in Rust and enter client.connect 85.236.190.20:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp20
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
