[EU] PVE 60% Less decay - With Raidable Bases | ZOS
Online EU 85.236.0.91:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 09:33 UTC, in 12h. Its biweekly schedule tag · low confidence
- usual gap
- 13.9 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 0%else halves by day 6.5
Coming wipes
- in 12hThu 29 Oct, 09:33 UTC
- in 7d 22hThu 5 Nov, 19:00 UTCFW
- in 14d 12hThu 12 Nov, 09:33 UTC
- in 28d 12hThu 26 Nov, 09:33 UTC
- in 35d 22hThu 3 Dec, 19:00 UTCFW
- in 42d 12hThu 10 Dec, 09:33 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
15 OCT 2026Thu 15 Oct, 09:33 UTC13d ago |
8 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 18:41 UTC FW27d ago |
7 | halved by day 7 | 13.6 days | 1 |
17 SEP 2026Thu 17 Sep, 16:34 UTC41d ago |
4 | halved by day 6 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On [EU] PVE 60% Less decay - With Raidable Bases | ZOS, which rules and settings apply?
The name of [EU] PVE 60% Less decay - With Raidable Bases | ZOS does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.
What is the map on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?
Generated by the game, the procedural map of [EU] PVE 60% Less decay - With Raidable Bases | ZOS has size 4,250 and seed 477406466. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry [EU] PVE 60% Less decay - With Raidable Bases | ZOS?
These lists on Rust Server Index take [EU] PVE 60% Less decay - With Raidable Bases | ZOS: Rust servers filed under Europe and Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags listed for [EU] PVE 60% Less decay - With Raidable Bases | ZOS?
Filed under these tags, as published by [EU] PVE 60% Less decay - With Raidable Bases | ZOS and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp200 (Max players): The queue ceiling sits at 200; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptsw (Networking): It runs the 'sw' network layer; $r? (Region code): No region code has been set; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded; EU (Europe): The browser files it under Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
How does a wipe day run on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?
At their busiest, its recent wipes drew 6 players on average. The latest wipe peaked 9 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 6.5 the crowd had fallen below half when it didn't hold.
How often is [EU] PVE 60% Less decay - With Raidable Bases | ZOS wiped, and on what schedule?
The prediction follows its tag, because too few of [EU] PVE 60% Less decay - With Raidable Bases | ZOS's wipes are on record to confirm the schedule. Dated for Thursday 29 October at 09:33 UTC: its next wipe. The world it runs now was made 13 days 10 hours. Its tags state wipes every two weeks.
Player counts
Where does [EU] PVE 60% Less decay - With Raidable Bases | ZOS sit in the rankings?
The seven-day player-hours ranking places [EU] PVE 60% Less decay - With Raidable Bases | ZOS at #3,459 and #1,288 in Europe, among the top 16% of ranked servers.
What does the player count on [EU] PVE 60% Less decay - With Raidable Bases | ZOS look like?
The live count for [EU] PVE 60% Less decay - With Raidable Bases | ZOS stands at 2 players, out of 200 slots. Filed under seven-day figures: an average of 1 players and a peak of 6. The busiest point in the last 48 hours was 20:00 UTC, averaging 3 players.
Server details
What version does [EU] PVE 60% Less decay - With Raidable Bases | ZOS use?
Rust network protocol 2635 and build 168909, on Windows, is what [EU] PVE 60% Less decay - With Raidable Bases | ZOS runs. Steam keeps your game updated, but the protocol must match for you to join.
Is [EU] PVE 60% Less decay - With Raidable Bases | ZOS reachable, and does it stay up?
The server is live at this moment: [EU] PVE 60% Less decay - With Raidable Bases | ZOS. The uptime it reports puts the last restart at about 12 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
How well does [EU] PVE 60% Less decay - With Raidable Bases | ZOS perform?
Averaged over the last 48 hours, server fps was 59, with a low of 36. The entity count reached 132,971, covering buildings, deployables and all else in the world. The peak memory figure stood at 5,728 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of [EU] PVE 60% Less decay - With Raidable Bases | ZOS?
Filed under Europe by its own listing, [EU] PVE 60% Less decay - With Raidable Bases | ZOS carries the EU tag. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 85.236.0.91:28015.
Connecting
What steps lead onto [EU] PVE 60% Less decay - With Raidable Bases | ZOS?
If you would rather use the console, press F1 in Rust and enter client.connect 85.236.0.91:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp200,ptsw,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp200
ts8
v2635
cs168909
ptsw
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.