Rust Server IndexCard catalogue of Rust servers

Holdings11,720 servers57,954 players174 fresh wipes

Call no.15338 On the shelf · online

az Server gamever.io

Online 85.234.69.39:29511 checked 8m ago

Subjects
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipeWiped3 JUL2026 · 117d 23h ago
117d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
421/ 400
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
339/ 350
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
34/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
29/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
51/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
145/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On az Server gamever.io, which rules and settings apply?

The name of az Server gamever.io does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on az Server gamever.io?

Size 2,500, seed 12345: the game generates the procedural map on az Server gamever.io. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does az Server gamever.io appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take az Server gamever.io: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on az Server gamever.io?

These are the tags az Server gamever.io publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): Game default applies: teams of up to 8; v2631 (Protocol): The protocol is 2631; older or newer clients cannot join; cs156658 (Build): Build on file: 156658; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How often is az Server gamever.io wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of az Server gamever.io's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 117 days 23 hours is when its current world was made.

Players and ranking

Where does az Server gamever.io sit in the rankings?

On player hours over seven days, az Server gamever.io takes #15,338, within the top 69% of ranked servers.

Is az Server gamever.io quiet or crowded?

Filed under live counts: az Server gamever.io, 0 players on 20 slots at present. Filed under seven-day average: 0 players.

Server details

What version does az Server gamever.io use?

Rust network protocol 2631 and build 156658, on Linux, is what az Server gamever.io runs. Steam keeps your game updated, but the protocol must match for you to join.

Is az Server gamever.io reachable, and does it stay up?

You will find az Server gamever.io online as of now. Its reported uptime gives the last restart as roughly 15 days 12 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on az Server gamever.io?

Averaged over the last 48 hours, server fps was 144, with a low of 143. The entity count reached 29,341, covering buildings, deployables and all else in the world. Memory use reached as much as 3,084 MB. A climbing entity count and low fps are felt by players as lag.

Which region is az Server gamever.io in?

There is no region on record for az Server gamever.io; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 85.234.69.39:29511.

Connecting

What steps lead onto az Server gamever.io?

Enter client.connect 85.234.69.39:29511 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://gamever.io.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2631,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp20
Max players The queue ceiling sits at 20.
ts8
Group limit Game default applies: teams of up to 8.
v2631
Protocol The protocol is 2631; older or newer clients cannot join.
cs156658
Build Build on file: 156658.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.