Rust Server IndexCard catalogue of Rust servers

Holdings11,873 servers96,161 players387 fresh wipes

Call no.2X6959 On the shelf · online

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]

Online 85.233.150.44:35025 checked 12m ago

Subjects 1. 2x 2. modded3. oxide
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#6,959
top 31%
Last wipeWiped16 OCT2026 · 13d 4h ago
13d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
13.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 5.5

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 11:50 UTC13d ago
3 – running 0
2 OCT 2026Fri 2 Oct, 12:58 UTC27d ago
1 halved by day 2 14 days 0
19 SEP 2026Sat 19 Sep, 11:22 UTC40d ago
3 halved by day 9 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU2X
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 841 on average
793/ 800
EU2X
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 617 on average
475/ 475
NA2X
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 377 on average
145/ 200
EU2X
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average
687/ 685
EU2X
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 333 on average
906/ 960
EU2X
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 317 on average
157/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] run?

Filed under gather rates: 2x, as the name of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] states. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] runs a procedural map of size 3,700 with seed 1595316433, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] filed under?

The Rust Server Index lists that include Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] are Rust servers filed under 2x gather rate and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the tags listed for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

The server's own tags are listed here, and the game's server browser reads them: Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] gives gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] when wipe day comes?

Its recent wipes averaged 2 players at peak. 47 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 5.5.

When does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] wipe?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 13 days 4 hours is when its current world was made.

Player counts

What position does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] hold among Rust servers?

The seven-day player-hours ranking places Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] at #6,959, among the top 31% of ranked servers.

Is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] quiet or crowded?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is currently showing 0 players on 100 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 00:00 UTC in the last 48 hours, averaging 1 players.

Server facts

What version does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]. To join you need the same protocol; Steam handles the update.

Is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] reachable, and does it stay up?

You will find Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] online as of now. Its reported uptime gives the last restart as roughly 2 days 13 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] good?

The last 48 hours give an average of 60 server fps and a floor of 58. The entity count reached 83,222, covering buildings, deployables and all else in the world. Memory use reached as much as 3,872 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 85.233.150.44:35025.

Joining the server

How can you connect to Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

Two ways in. Type client.connect 85.233.150.44:35025 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. http://cloudrust.ru/ is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players 100 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.