Rust Server IndexCard catalogue of Rust servers

Holdings11,875 servers97,136 players398 fresh wipes

Call no.6149 Off the shelf · offline

>>TGC<<

Offline 85.190.160.9:10500 checked 18h ago

Subjects
Players now
1/ 20
5% full
7-day average
1
peak 2
Rank
#6,149
top 28%
Last wipeWiped14 OCT2026 · 14d 22h ago
14d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5221:0022:0020:0021:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304021:0022:0020:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
427/ 500
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
455/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
975/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
60/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
990/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
30/ 250
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does >>TGC<< run?

You will find no gather rate in the name of >>TGC<<. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on >>TGC<<?

Size 3,500, seed 6738: the game generates the procedural map on >>TGC<<. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry >>TGC<<?

The Rust Server Index lists that include >>TGC<< are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to >>TGC<<, and what do they stand for?

Filed under these tags, as published by >>TGC<< and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

Which wipe timetable does >>TGC<< follow?

Its rhythm is not yet clear, since the record holds too few of >>TGC<<'s wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 14 days 22 hours.

Population

What position does >>TGC<< hold among Rust servers?

On player hours over seven days, >>TGC<< takes #6,149, within the top 28% of ranked servers.

What does the player count on >>TGC<< look like?

At present >>TGC<< is offline; its last sighting was 18 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 2. The busiest point in the last 48 hours was 21:00 UTC, averaging 2 players.

Server facts

What version does >>TGC<< use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on >>TGC<<. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of >>TGC<<?

The server is down at this moment; the last sighting of >>TGC<< was 18 hours ago. The uptime it reports puts the last restart at about 1 hours ago. Uptime for the last 7 full days came to 12%, 20 hours out of 168. The earliest sighting at Rust Server Index is 14 October 2026.

Is the performance on >>TGC<< good?

Server fps held at 32 on average across the last 48 hours, never dropping below 30. The entity count reached 65,251, covering buildings, deployables and all else in the world. Up to 1,379 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is >>TGC<< hosted?

There is no region on record for >>TGC<<; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 85.190.160.9:10500.

Joining the server

How can you connect to >>TGC<<?

Two ways in. Type client.connect 85.190.160.9:10500 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp20
Max players 20 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.