Rust Server IndexCard catalogue of Rust servers

Holdings11,750 servers60,289 players127 fresh wipes

Call no.14716 Off the shelf · offline

BunnieBee's

Offline 85.190.153.194:10700 checked 25d ago

Subjects 1. quad 2. modded3. oxide4. softcore
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#14,716
top 64%
Last wipeWiped1 OCT2026 · 26d 4h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep2 Oct4 Oct7 Oct9 Oct

Top 64% of all ranked servers, and #595 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:29 UTC FW26d ago
2 – running 0
27 SEP 2026Sun 27 Sep, 18:55 UTC30d ago
3 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 2/ 100
EA 1/ 233
[EA] Softcore 1quad · monthly · 69 on average
17/ 350
NA
[US] Facepunch Softcore 2NA · quad · monthly · 61 on average
92/ 300
OC
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 37 on average
16/ 150
NA
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average
18/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does BunnieBee's run?

The name of BunnieBee's does not state a gather rate. The server sets a group limit of 4 players (quad). Filed under softcore, An easier mode from Facepunch, with part of your loot kept. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on BunnieBee's?

BunnieBee's runs a procedural map of size 3,500 with seed 6738, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is BunnieBee's filed under?

These lists on Rust Server Index take BunnieBee's: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the tags listed for BunnieBee's?

Filed under these tags, as published by BunnieBee's and read by the game's server browser: gmsoftcore (Game mode): Softcore: the easier mode; mp20 (Max players): Player cap: 20; ts4 (Group limit): The team ceiling is 4; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166494 (Build): The game build here is 166494; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on BunnieBee's when wipe day comes?

Its recent wipes averaged 2 players at peak. 6 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does BunnieBee's wipe?

The record holds too few of BunnieBee's's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 4 hours.

Players and ranking

Where does BunnieBee's sit in the rankings?

The seven-day player-hours ranking places BunnieBee's at #14,716, among the top 64% of ranked servers. #595 is where it sits in the quad servers.

Is BunnieBee's quiet or crowded?

The last check found BunnieBee's offline, last seen 25 days 22 hours ago.

Server facts

What version does BunnieBee's use?

Rust network protocol 2634 and build 166494, on Windows, is what BunnieBee's runs. To join you need the same protocol; Steam handles the update.

Is BunnieBee's reachable, and does it stay up?

As of now BunnieBee's is offline, with its last appearance 25 days 22 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 27 September 2026.

Where in the world is BunnieBee's hosted?

No region is published by BunnieBee's. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 85.190.153.194:10700.

How to join

What is the way onto BunnieBee's?

Enter client.connect 85.190.153.194:10700 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmsoftcore,cs166494,ts4,^o^z

Game

gmsoftcore
Game mode Softcore: the easier mode.
mp20
Max players Player cap: 20.
ts4
Group limit The team ceiling is 4.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166494
Build The game build here is 166494.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.