Rust Server IndexCard catalogue of Rust servers

Holdings11,853 servers81,845 players170 fresh wipes

Call no.14691 On the shelf · online

Zeraworld

Online 85.190.128.11:10400 checked 9m ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#14,691
top 66%
Last wipeWiped23 OCT2026 · 4d 0h ago
4d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02.557.51021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
706/ 750
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
61/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
96/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
397/ 450
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
210/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
177/ 250
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Zeraworld?

You will find no gather rate in the name of Zeraworld. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Zeraworld?

Size 3,500, seed 6738: the game generates the procedural map on Zeraworld. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does Zeraworld appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Zeraworld: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to Zeraworld, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Zeraworld gives gmvanilla (Game mode): Filed under vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

Which wipe timetable does Zeraworld follow?

Its rhythm is not yet clear, since the record holds too few of Zeraworld's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 4 days.

Player counts

What position does Zeraworld hold among Rust servers?

On player hours over seven days, Zeraworld takes #14,691, within the top 66% of ranked servers.

What does the player count on Zeraworld look like?

Filed under live counts: Zeraworld, 0 players on 50 slots at present. The seven-day average is 0 players; the peak reached 1.

Operator and status

Which Rust build is Zeraworld running?

Rust network protocol 2635 and build 168909, on Windows, is what Zeraworld runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Zeraworld reachable, and does it stay up?

Right now Zeraworld is up and running. About 14 hours ago, by its own uptime figure, is when it last restarted. It was up 72 of 72 hours across the last 3 full days, or 100% of the time. On 23 October 2026 it was first seen by Rust Server Index.

What is performance like on Zeraworld?

Server fps held at 10 on average across the last 48 hours, never dropping below 9. Buildings, deployables and everything else in the world came to as many as 65,583 entities. Up to 2,032 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Where in the world is Zeraworld hosted?

No region is published by Zeraworld. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 85.190.128.11:10400.

Connecting

How can you connect to Zeraworld?

If you would rather use the console, press F1 in Rust and enter client.connect 85.190.128.11:10400. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.