[AU] Dead Signal | Monthly
Online 85.155.189.54:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on [AU] Dead Signal | Monthly?
The name of [AU] Dead Signal | Monthly does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.
What is the map on [AU] Dead Signal | Monthly?
Size 3,000, seed 12345: the game generates the procedural map on [AU] Dead Signal | Monthly. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry [AU] Dead Signal | Monthly?
Filed under these Rust Server Index lists is [AU] Dead Signal | Monthly: Oceania servers, filed A to Z and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on [AU] Dead Signal | Monthly?
These are the tags [AU] Dead Signal | Monthly publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
Which wipe timetable does [AU] Dead Signal | Monthly follow?
Its rhythm is not yet clear, since the record holds too few of [AU] Dead Signal | Monthly's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 14 days 22 hours is when its current world was made.
Population
How is [AU] Dead Signal | Monthly ranked compared with the rest?
Filed under rankings: #3,825 for [AU] Dead Signal | Monthly on seven-day player hours, top 17% overall.
Is [AU] Dead Signal | Monthly quiet or crowded?
Filed under live counts: [AU] Dead Signal | Monthly, 0 players on 50 slots at present. Averaged across seven days: 1 players, peaking at 5. Over the last 48 hours, 09:00 UTC drew the highest average: 1 players.
Server facts
What Rust version is [AU] Dead Signal | Monthly on?
Rust network protocol 2635 and build 168909, on Linux, is what [AU] Dead Signal | Monthly runs. To join you need the same protocol; Steam handles the update.
How reliable is [AU] Dead Signal | Monthly, and is it online now?
The server is live at this moment: [AU] Dead Signal | Monthly. About 6 hours ago, by its own uptime figure, is when it last restarted. It was up 142 of 144 hours across the last 6 full days, or 99% of the time. The earliest sighting at Rust Server Index is 22 October 2026.
How well does [AU] Dead Signal | Monthly perform?
Server fps held at 99 on average across the last 48 hours, never dropping below 37. Buildings, deployables and everything else in the world came to as many as 48,467 entities. Up to 2,143 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Where in the world is [AU] Dead Signal | Monthly hosted?
[AU] Dead Signal | Monthly gives no region tag, so the name is the only pointer, and it points to Oceania. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 85.155.189.54:28015.
Connecting
What is the way onto [AU] Dead Signal | Monthly?
If you would rather use the console, press F1 in Rust and enter client.connect 85.155.189.54:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://radiantplay.com.au.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.