SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO
Online 85.15.69.127:28016 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.2 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 40%else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
26 OCT 2026Mon 26 Oct, 08:14 UTC2d ago |
4 | – | running | 0 |
22 OCT 2026Thu 22 Oct, 11:05 UTC6d ago |
4 | halved by day 1 | 3.9 days | 0 |
12 OCT 2026Mon 12 Oct, 09:21 UTC16d ago |
4 | halved by day 9 | 10.1 days | 0 |
1 OCT 2026Thu 1 Oct, 20:35 UTC FW27d ago |
5 | halved by day 4 | 10.5 days | 0 |
29 SEP 2026Tue 29 Sep, 11:19 UTC29d ago |
2 | held half | 2.4 days | 1 |
22 SEP 2026Tue 22 Sep, 20:26 UTC36d ago |
2 | held half | 6.6 days | 0 |
17 SEP 2026Thu 17 Sep, 04:07 UTC41d ago |
5 | halved by day 3 | 5.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO run?
By its name, SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO gathers at 2x. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?
Generated by the game, the procedural map of SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO has size 3,500 and seed 839286028. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Where does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO: Rust servers filed under 2x gather rate and Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.
Which tags are attached to SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO, and what do they stand for?
These are the tags SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp80 (Max players): The queue ceiling sits at 80; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What happens on wipe day at SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?
Its recent wipes averaged 4 players at peak. 27 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 40% of its recent wipes. In the other cases, numbers dropped below half by day 4.
How often is SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO wiped, and on what schedule?
SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 19 hours is when its current world was made.
Population
What position does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO hold among Rust servers?
Filed under rankings: #4,290 for SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO on seven-day player hours, top 19% overall.
Is SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO quiet or crowded?
Filed under live counts: SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO, 0 players on 80 slots at present. Averaged across seven days: 0 players, peaking at 4. Over the last 48 hours, 11:00 UTC drew the highest average: 3 players.
Server details
What version does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO use?
Rust network protocol 2635 and build 168909, on Windows, is what SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO runs. The protocol must match before you can join, and Steam takes care of updating it.
Is SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO reachable, and does it stay up?
Right now SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO is up and running. About 39 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO perform?
Server fps held at 131 on average across the last 48 hours, never dropping below 88. The entity count reached 74,730, covering buildings, deployables and all else in the world. Up to 3,313 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Which region is SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO in?
There is no region on record for SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 85.15.69.127:28016.
Connecting
What steps lead onto SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?
Two ways in. Type client.connect 85.15.69.127:28016 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp80
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.