Rust Server IndexCard catalogue of Rust servers

Holdings11,693 servers51,920 players106 fresh wipes

Call no.16957 Off the shelf · offline

4Netplayers Rust Server

Offline 85.14.216.16:24500 checked 31d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,957
top 71%
Last wipeWiped5 SEP2026 · 54d 8h ago
54d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
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EU
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EU
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on 4Netplayers Rust Server?

The name of 4Netplayers Rust Server does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on 4Netplayers Rust Server?

Size 5,000, seed 889538489: the game generates the procedural map on 4Netplayers Rust Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is 4Netplayers Rust Server filed under?

The Rust Server Index lists that include 4Netplayers Rust Server are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for 4Netplayers Rust Server?

These are the tags 4Netplayers Rust Server publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

Which wipe timetable does 4Netplayers Rust Server follow?

Its rhythm is not yet clear, since the record holds too few of 4Netplayers Rust Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 54 days 8 hours.

Players and ranking

Where does 4Netplayers Rust Server sit in the rankings?

Filed under rankings: #16,957 for 4Netplayers Rust Server on seven-day player hours, top 71% overall.

How many players are on 4Netplayers Rust Server at the moment?

Filed under offline: 4Netplayers Rust Server, last seen 31 days 17 hours ago.

Server details

Which Rust build is 4Netplayers Rust Server running?

Rust network protocol 2633 and build 165217 on Linux is what you will find on 4Netplayers Rust Server. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of 4Netplayers Rust Server?

As of now 4Netplayers Rust Server is offline, with its last appearance 31 days 17 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

What is the location of 4Netplayers Rust Server?

There is no region on record for 4Netplayers Rust Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 85.14.216.16:24500.

Connecting

How can you connect to 4Netplayers Rust Server?

Two ways in. Type client.connect 85.14.216.16:24500 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build Build on file: 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.