Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players28 fresh wipes

Call no.15373 On the shelf · online

4Netplayers 311023

Online 85.14.211.6:20000 checked 2h ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,373
top 69%
Last wipeWiped5 OCT2026 · 22d 21h ago
22d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123423:0007:0016:0000:0009:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304023:0007:0016:0000:0009:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.8 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
5 OCT 2026Mon 5 Oct, 22:12 UTC22d ago
0 – running 0
4 OCT 2026Sun 4 Oct, 03:10 UTC24d ago
0 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On 4Netplayers 311023, which rules and settings apply?

The name of 4Netplayers 311023 does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on 4Netplayers 311023?

4Netplayers 311023 runs a procedural map of size 4,000 with seed 1234567890, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Where does 4Netplayers 311023 appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include 4Netplayers 311023 are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for 4Netplayers 311023?

Filed under these tags, as published by 4Netplayers 311023 and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at 4Netplayers 311023?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.

Which wipe timetable does 4Netplayers 311023 follow?

Its rhythm is not yet clear, since the record holds too few of 4Netplayers 311023's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 22 days 21 hours.

Player counts

What position does 4Netplayers 311023 hold among Rust servers?

Filed under rankings: #15,373 for 4Netplayers 311023 on seven-day player hours, top 69% overall.

How many players are on 4Netplayers 311023 at the moment?

The live count for 4Netplayers 311023 stands at 0 players, out of 10 slots. Averaged over the last seven days, the count is 0 players.

Server details

What version does 4Netplayers 311023 use?

Rust network protocol 2635 and build 168909, on Linux, is what 4Netplayers 311023 runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is 4Netplayers 311023, and is it online now?

You will find 4Netplayers 311023 online as of now. Its reported uptime gives the last restart as roughly 36 hours ago. Of the last 7 full days, 159 of 168 hours were up, 95% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on 4Netplayers 311023?

The last 48 hours give an average of 30 server fps and a floor of 30. The entity count reached 89,973, covering buildings, deployables and all else in the world. Up to 2,855 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

What is the location of 4Netplayers 311023?

4Netplayers 311023 gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 85.14.211.6:20000.

Connecting

What steps lead onto 4Netplayers 311023?

Two ways in. Type client.connect 85.14.211.6:20000 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.