Rust Server IndexCard catalogue of Rust servers

Holdings11,744 servers73,772 players137 fresh wipes

Call no.15379 Off the shelf · offline

4Netplayers Rust Server

Offline 85.14.210.9:21800 checked 7d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,379
top 70%
Last wipeWiped17 OCT2026 · 10d 14h ago
10d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep1 Oct6 Oct17 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
14.5 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 OCT 2026Sat 17 Oct, 19:46 UTC10d ago
1 – running 0
3 OCT 2026Sat 3 Oct, 07:25 UTC25d ago
0 – 14.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
673/ 725
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
433/ 475
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average
40/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average
54/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average
230/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
127/ 175
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does 4Netplayers Rust Server run?

No gather rate appears in the name 4Netplayers Rust Server. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on 4Netplayers Rust Server?

Size 2,200, seed 1234567890: the game generates the procedural map on 4Netplayers Rust Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry 4Netplayers Rust Server?

The Rust Server Index lists that include 4Netplayers Rust Server are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on 4Netplayers Rust Server?

These are the tags 4Netplayers Rust Server publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on 4Netplayers Rust Server?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 1 hours in.

How often is 4Netplayers Rust Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of 4Netplayers Rust Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 10 days 14 hours.

Player counts

Where does 4Netplayers Rust Server sit in the rankings?

On player hours over seven days, 4Netplayers Rust Server takes #15,379, within the top 70% of ranked servers.

What does the player count on 4Netplayers Rust Server look like?

At present 4Netplayers Rust Server is offline; its last sighting was 7 days 21 hours ago.

Server facts

What Rust version is 4Netplayers Rust Server on?

Rust network protocol 2634 and build 167781, on Linux, is what 4Netplayers Rust Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of 4Netplayers Rust Server?

Last seen 7 days 21 hours ago, 4Netplayers Rust Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 26 September 2026 it was first seen by Rust Server Index.

Where in the world is 4Netplayers Rust Server hosted?

No region is published by 4Netplayers Rust Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 85.14.210.9:21800.

How to join

How can you connect to 4Netplayers Rust Server?

Two ways in. Type client.connect 85.14.210.9:21800 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.