Rust Server IndexCard catalogue of Rust servers

Holdings11,672 servers34,284 players85 fresh wipes

Call no.15358 On the shelf · online

4Netplayers Rust Server

Online 85.14.206.27:23400 checked 8m ago

Subjects
Players now
0/ 16
0% full
7-day average
0
peak –
Rank
#15,358
top 69%
Last wipeWiped15 OCT2026 · 13d 17h ago
13d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 10:11 UTC13d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
140/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
112/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
18/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
11/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
15/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On 4Netplayers Rust Server, which rules and settings apply?

The name of 4Netplayers Rust Server does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on 4Netplayers Rust Server?

4Netplayers Rust Server runs a procedural map of size 4,000 with seed 2147483647, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Where does 4Netplayers Rust Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is 4Netplayers Rust Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on 4Netplayers Rust Server?

The server's own tags are listed here, and the game's server browser reads them: 4Netplayers Rust Server gives gmvanilla (Game mode): Filed under vanilla survival; mp16 (Max players): 16 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What should you expect on 4Netplayers Rust Server when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.

Which wipe timetable does 4Netplayers Rust Server follow?

4Netplayers Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 13 days 17 hours is when its current world was made.

Players and ranking

How is 4Netplayers Rust Server ranked compared with the rest?

Filed under rankings: #15,358 for 4Netplayers Rust Server on seven-day player hours, top 69% overall.

How many players are on 4Netplayers Rust Server at the moment?

Filed under live counts: 4Netplayers Rust Server, 0 players on 16 slots at present. 0 players is the average over the past seven days.

Server facts

Which Rust build is 4Netplayers Rust Server running?

Rust network protocol 2635 and build 168909, on Linux, is what 4Netplayers Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is 4Netplayers Rust Server, and is it online now?

You will find 4Netplayers Rust Server online as of now. The uptime it reports puts the last restart at about 3 days 18 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on 4Netplayers Rust Server good?

The last 48 hours give an average of 30 server fps and a floor of 29. Buildings, deployables and everything else in the world came to as many as 99,120 entities. The peak memory figure stood at 3,000 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is 4Netplayers Rust Server hosted?

4Netplayers Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 85.14.206.27:23400.

Connecting

What is the way onto 4Netplayers Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 85.14.206.27:23400. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp16,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp16
Max players 16 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.