Gamed!de
Online 85.14.194.247:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Gamed!de, which rules and settings apply?
You will find no gather rate in the name of Gamed!de. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on Gamed!de?
Generated by the game, the procedural map of Gamed!de has size 2,500 and seed 6738. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry Gamed!de?
The Rust Server Index lists that include Gamed!de are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to Gamed!de, and what do they stand for?
Filed under these tags, as published by Gamed!de and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp8 (Max players): Player cap: 8; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
Which wipe timetable does Gamed!de follow?
The record holds too few of Gamed!de's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 12 days 15 hours.
Population
Where does Gamed!de sit in the rankings?
On player hours over seven days, Gamed!de takes #7,476, within the top 34% of ranked servers.
What does the player count on Gamed!de look like?
Filed under live counts: Gamed!de, 0 players on 8 slots at present. Averaged across seven days: 0 players, peaking at 1.
Server details
Which Rust build is Gamed!de running?
Rust network protocol 2635 and build 168909, on Linux, is what Gamed!de runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Gamed!de?
The server is live at this moment: Gamed!de. About 5 days 16 hours ago, by its own uptime figure, is when it last restarted. It was up 139 of 168 hours across the last 7 full days, or 83% of the time. On 16 October 2026 it was first seen by Rust Server Index.
What is performance like on Gamed!de?
Server fps held at 30 on average across the last 48 hours, never dropping below 15. The entity count reached 31,477, covering buildings, deployables and all else in the world. Memory use reached as much as 2,838 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is Gamed!de in?
No region is published by Gamed!de. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 85.14.194.247:28015.
Connecting
What steps lead onto Gamed!de?
Enter client.connect 85.14.194.247:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp8
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.