Rust Server IndexCard catalogue of Rust servers

Holdings11,582 servers33,161 players65 fresh wipes

Call no.15423 On the shelf · online

Gamed!de

Online 85.14.194.222:28015 checked 7m ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipeWiped20 OCT2026 · 7d 5h ago
7d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average
242/ 275
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average
15/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average
18/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
152/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
63/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
31/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Gamed!de?

You will find no gather rate in the name of Gamed!de. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on Gamed!de?

Generated by the game, the procedural map of Gamed!de has size 2,500 and seed 6738. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry Gamed!de?

These lists on Rust Server Index take Gamed!de: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Gamed!de?

Filed under these tags, as published by Gamed!de and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

When does Gamed!de wipe?

Its rhythm is not yet clear, since the record holds too few of Gamed!de's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 7 days 5 hours.

Population

How is Gamed!de ranked compared with the rest?

The seven-day player-hours ranking places Gamed!de at #15,423, among the top 69% of ranked servers.

Is Gamed!de quiet or crowded?

The live count for Gamed!de stands at 0 players, out of 10 slots. Averaged over the last seven days, the count is 0 players.

Server details

What Rust version is Gamed!de on?

Rust network protocol 2634 and build 167781 on Linux is what you will find on Gamed!de. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Gamed!de, and is it online now?

Right now Gamed!de is up and running. About 7 days 4 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. On 20 October 2026 it was first seen by Rust Server Index.

How well does Gamed!de perform?

The last 48 hours give an average of 30 server fps and a floor of 30. Buildings, deployables and everything else in the world came to as many as 31,146 entities. Memory use reached as much as 2,249 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is Gamed!de in?

No region is published by Gamed!de. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 85.14.194.222:28015.

How to join

How can you connect to Gamed!de?

Two ways in. Type client.connect 85.14.194.222:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.