Gamed!de
Offline 85.14.194.1:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.4 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
18 OCT 2026Sun 18 Oct, 19:12 UTC10d ago |
1 | – | running | 0 |
18 OCT 2026Sun 18 Oct, 10:12 UTC11d ago |
1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Gamed!de, which rules and settings apply?
You will find no gather rate in the name of Gamed!de. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Gamed!de?
Size 2,500, seed 6738: the game generates the procedural map on Gamed!de. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry Gamed!de?
The Rust Server Index lists that include Gamed!de are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to Gamed!de, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Gamed!de gives gmrust (Game mode): Rust survival, as standard; mp8 (Max players): The queue ceiling sits at 8; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at Gamed!de?
The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does Gamed!de follow?
The record holds too few of Gamed!de's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 10 days 19 hours.
Player counts
What position does Gamed!de hold among Rust servers?
The seven-day player-hours ranking places Gamed!de at #7,781, among the top 35% of ranked servers.
How many players are on Gamed!de at the moment?
Filed under offline: Gamed!de, last seen 24 hours ago. The seven-day average is 0 players; the peak reached 1. Over the last 48 hours, 17:00 UTC drew the highest average: 1 players.
Server details
What version does Gamed!de use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Gamed!de. The protocol must match before you can join, and Steam takes care of updating it.
Is Gamed!de reachable, and does it stay up?
Last seen 24 hours ago, Gamed!de is offline right now. The uptime it reports puts the last restart at about 2 minutes ago. It was up 84 of 168 hours across the last 7 full days, or 50% of the time. It was first recorded by Rust Server Index on 17 October 2026.
How well does Gamed!de perform?
Server fps held at 30 on average across the last 48 hours, never dropping below 26. Buildings, deployables and everything else in the world came to as many as 31,513 entities. Up to 1,985 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Which region is Gamed!de in?
No region is published by Gamed!de. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 85.14.194.1:28015.
Joining the server
How can you connect to Gamed!de?
Two ways in. Type client.connect 85.14.194.1:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp8
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.