Rust Server IndexCard catalogue of Rust servers

Holdings11,894 servers101,584 players404 fresh wipes

Call no.7781 Off the shelf · offline

Gamed!de

Offline 85.14.194.1:28015 checked 1d ago

Subjects
Players now
1/ 8
12% full
7-day average
0
peak 1
Rank
#7,781
top 35%
Last wipeWiped18 OCT2026 · 10d 19h ago
10d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75118:0023:0003:0008:0012:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304018:0023:0003:0008:0012:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.4 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 OCT 2026Sun 18 Oct, 19:12 UTC10d ago
1 – running 0
18 OCT 2026Sun 18 Oct, 10:12 UTC11d ago
1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
373/ 425
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
442/ 500
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
981/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
58/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
986/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
31/ 250
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Gamed!de, which rules and settings apply?

You will find no gather rate in the name of Gamed!de. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Gamed!de?

Size 2,500, seed 6738: the game generates the procedural map on Gamed!de. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Gamed!de?

The Rust Server Index lists that include Gamed!de are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Gamed!de, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Gamed!de gives gmrust (Game mode): Rust survival, as standard; mp8 (Max players): The queue ceiling sits at 8; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at Gamed!de?

The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Gamed!de follow?

The record holds too few of Gamed!de's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 10 days 19 hours.

Player counts

What position does Gamed!de hold among Rust servers?

The seven-day player-hours ranking places Gamed!de at #7,781, among the top 35% of ranked servers.

How many players are on Gamed!de at the moment?

Filed under offline: Gamed!de, last seen 24 hours ago. The seven-day average is 0 players; the peak reached 1. Over the last 48 hours, 17:00 UTC drew the highest average: 1 players.

Server details

What version does Gamed!de use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Gamed!de. The protocol must match before you can join, and Steam takes care of updating it.

Is Gamed!de reachable, and does it stay up?

Last seen 24 hours ago, Gamed!de is offline right now. The uptime it reports puts the last restart at about 2 minutes ago. It was up 84 of 168 hours across the last 7 full days, or 50% of the time. It was first recorded by Rust Server Index on 17 October 2026.

How well does Gamed!de perform?

Server fps held at 30 on average across the last 48 hours, never dropping below 26. Buildings, deployables and everything else in the world came to as many as 31,513 entities. Up to 1,985 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is Gamed!de in?

No region is published by Gamed!de. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 85.14.194.1:28015.

Joining the server

How can you connect to Gamed!de?

Two ways in. Type client.connect 85.14.194.1:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp8
Max players The queue ceiling sits at 8.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.