Rust Server IndexCard catalogue of Rust servers

Holdings11,749 servers74,551 players142 fresh wipes

Call no.15432 On the shelf · online

Necochi Server

Online 85.131.253.127:28015 checked 11m ago

Subjects 1. modded2. oxide3. pve
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,432
top 69%
Last wipeWiped4 SEP2026 · 53d 20h ago
53d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average
109/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average
219/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average
36/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
132/ 200
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 52 on average
61/ 100
38/ 300
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Necochi Server, which rules and settings apply?

The name of Necochi Server does not state a gather rate. The group limit is 8 players, the game's default. Filed under pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Necochi Server?

Size 3,000, seed 50000: the game generates the procedural map on Necochi Server. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Necochi Server?

Filed under these Rust Server Index lists is Necochi Server: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Necochi Server?

The server's own tags are listed here, and the game's server browser reads them: Necochi Server gives gmrust (Game mode): Rust survival, as standard; mp5 (Max players): Player cap: 5; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs162929 (Build): It runs build 162929; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

Which wipe timetable does Necochi Server follow?

Its rhythm is not yet clear, since the record holds too few of Necochi Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 53 days 20 hours.

Players and ranking

What position does Necochi Server hold among Rust servers?

On player hours over seven days, Necochi Server takes #15,432, within the top 69% of ranked servers.

What does the player count on Necochi Server look like?

Filed under live counts: Necochi Server, 0 players on 5 slots at present. Filed under seven-day average: 0 players.

Operator and status

What version does Necochi Server use?

Rust network protocol 2633 and build 162929, on Linux, is what Necochi Server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Necochi Server, and is it online now?

Right now Necochi Server is up and running. The uptime it reports puts the last restart at about 10 days 17 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 17 October 2026 it was first seen by Rust Server Index.

How well does Necochi Server perform?

Server fps held at 202 on average across the last 48 hours, never dropping below 116. Buildings, deployables and everything else in the world came to as many as 49,926 entities. The peak memory figure stood at 3,644 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is Necochi Server hosted?

Necochi Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 85.131.253.127:28015.

Joining the server

How can you connect to Necochi Server?

Enter client.connect 85.131.253.127:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,^p,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp5
Max players Player cap: 5.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Your client must run protocol 2633 to connect.
cs162929
Build It runs build 162929.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.