Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players7 fresh wipes

Call no.16728 Off the shelf · offline

[JP]TRS:RUST[PvE]

Offline 85.131.245.63:28015 checked 27d ago

Subjects 1. modded2. oxide
Players now
0/ 48
0% full
7-day average
0
peak –
Rank
#16,728
top 70%
Last wipeWiped4 SEP2026 · 54d 16h ago
54d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
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33/ 100
EA
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 18 on average
32/ 200
EA
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average
5/ 100
EA
[JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average
7/ 100
EA
#10-[搞就完了]10倍/10.28新档/无权/萌新首选EA · no group limit · 11 on average
16/ 100
EA 23/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on [JP]TRS:RUST[PvE]?

The name of [JP]TRS:RUST[PvE] does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on [JP]TRS:RUST[PvE]?

[JP]TRS:RUST[PvE] runs a procedural map of size 4,000 with seed 1, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry [JP]TRS:RUST[PvE]?

Filed under these Rust Server Index lists is [JP]TRS:RUST[PvE]: Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for [JP]TRS:RUST[PvE]?

Filed under these tags, as published by [JP]TRS:RUST[PvE] and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp48 (Max players): Player cap: 48; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs162929 (Build): Build on file: 162929; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How often is [JP]TRS:RUST[PvE] wiped, and on what schedule?

The record holds too few of [JP]TRS:RUST[PvE]'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 54 days 16 hours.

Population

How is [JP]TRS:RUST[PvE] ranked compared with the rest?

Filed under rankings: #16,728 for [JP]TRS:RUST[PvE] on seven-day player hours, top 70% overall.

What does the player count on [JP]TRS:RUST[PvE] look like?

The last check found [JP]TRS:RUST[PvE] offline, last seen 27 days 23 hours ago.

Server details

What Rust version is [JP]TRS:RUST[PvE] on?

Rust network protocol 2633 and build 162929, on Linux, is what [JP]TRS:RUST[PvE] runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of [JP]TRS:RUST[PvE]?

As of now [JP]TRS:RUST[PvE] is offline, with its last appearance 27 days 23 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

Which region is [JP]TRS:RUST[PvE] in?

The name of [JP]TRS:RUST[PvE] points to Asia, though no region tag is published. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 85.131.245.63:28015.

Joining the server

What steps lead onto [JP]TRS:RUST[PvE]?

Two ways in. Type client.connect 85.131.245.63:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp48,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp48
Max players Player cap: 48.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs162929
Build Build on file: 162929.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.