Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players90 fresh wipes

Call no.1555 On the shelf · online

LOST RUST PVE

Online 85.12.211.252:28015 checked 1h ago

Subjects 1. biweekly wipes 2. modded3. oxide4. pve
Players now
5/ 100
5% full
7-day average
4
peak 12
Rank
#1,555
top 7%
Last wipeWiped15 OCT2026 · 13d 2h ago
13d ago · biweekly schedule
Next wipe
21h
Thu 29 Oct, 16:24 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:24 UTC, in 21h. Its biweekly schedule tag · low confidence

usual gap
12.3 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
14players, last three wipes
crowd held
0%else halves by day 10.5

Coming wipes

  1. in 21hThu 29 Oct, 16:24 UTC
  2. in 8d 0hThu 5 Nov, 19:00 UTCFW
  3. in 14d 21hThu 12 Nov, 16:24 UTC
  4. in 28d 21hThu 26 Nov, 16:24 UTC
  5. in 36d 0hThu 3 Dec, 19:00 UTCFW
  6. in 42d 21hThu 10 Dec, 16:24 UTC

The first 48 hours of its last wipes

Thu 15 OctSat 3 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 16:24 UTC13d ago
11 – running 3
3 OCT 2026Sat 3 Oct, 08:45 UTC25d ago
15 halved by day 10 12.3 days 5
1 OCT 2026Thu 1 Oct, 18:25 UTC FW27d ago
15 – 1.6 days 3
17 SEP 2026Thu 17 Sep, 16:23 UTC41d ago
12 halved by day 11 14.1 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average
203/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average
296/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average
75/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
51/ 200
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
82/ 100
24/ 250
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on LOST RUST PVE?

You will find no gather rate in the name of LOST RUST PVE. The default group limit of 8 players applies. The server runs pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on LOST RUST PVE?

LOST RUST PVE runs a procedural map of size 4,250 with seed 630951396, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where does LOST RUST PVE appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take LOST RUST PVE: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which tags are attached to LOST RUST PVE, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: LOST RUST PVE gives gmvanilla (Game mode): Filed under vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^b (Biweekly): Every second week brings a wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at LOST RUST PVE?

At their busiest, its recent wipes drew 14 players on average. 21 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 10.5 the crowd had fallen below half when it didn't hold.

Which wipe timetable does LOST RUST PVE follow?

Too few wipes of LOST RUST PVE are recorded to confirm its schedule, so the tag sets the prediction. On Thursday 29 October at 16:24 UTC the next wipe is due. The world it runs now was made 13 days 2 hours. Filed in its tags: a wipe schedule of every two weeks.

Population

Where does LOST RUST PVE sit in the rankings?

The seven-day player-hours ranking places LOST RUST PVE at #1,555, among the top 7% of ranked servers.

What does the player count on LOST RUST PVE look like?

LOST RUST PVE is currently showing 5 players on 100 slots. The seven-day average is 4 players; the peak reached 12. The busiest point in the last 48 hours was 14:00 UTC, averaging 11 players.

Server details

What version does LOST RUST PVE use?

Rust network protocol 2635 and build 168909, on Linux, is what LOST RUST PVE runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is LOST RUST PVE, and is it online now?

You will find LOST RUST PVE online as of now. The uptime it reports puts the last restart at about 15 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on LOST RUST PVE good?

The last 48 hours give an average of 56 server fps and a floor of 30. The entity count reached 142,988, covering buildings, deployables and all else in the world. Memory use reached as much as 4,047 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is LOST RUST PVE hosted?

LOST RUST PVE gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 85.12.211.252:28015.

Connecting

What is the way onto LOST RUST PVE?

Enter client.connect 85.12.211.252:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://lostrust.online/.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every second week brings a wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.