TestServer
Offline 85.112.61.39:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on TestServer?
You will find no gather rate in the name of TestServer. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Tags and filters
On Rust Server Index, which lists and filters carry TestServer?
Filed under these Rust Server Index lists is TestServer: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to TestServer, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: TestServer gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166586 (Build): The game build here is 166586; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
When does TestServer wipe?
TestServer's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 26 days.
Player counts
Where does TestServer sit in the rankings?
The seven-day player-hours ranking places TestServer at #15,895, among the top 70% of ranked servers.
Is TestServer quiet or crowded?
At present TestServer is offline; its last sighting was 25 days 22 hours ago.
Operator and status
What version does TestServer use?
Rust network protocol 2634 and build 166586, on Windows, is what TestServer runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of TestServer?
The server is down at this moment; the last sighting of TestServer was 25 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 2 October 2026 it was first seen by Rust Server Index.
What is the location of TestServer?
There is no region on record for TestServer; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 85.112.61.39:28015.
How to join
How can you connect to TestServer?
If you would rather use the console, press F1 in Rust and enter client.connect 85.112.61.39:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp10
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.