Rust Server IndexCard catalogue of Rust servers

Holdings11,688 servers63,966 players120 fresh wipes

Call no.15895 Off the shelf · offline

TestServer

Offline 85.112.61.39:28015 checked 25d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,895
top 70%
Last wipeWiped2 OCT2026 · 26d 0h ago
26d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
637/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
386/ 425
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average
42/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average
47/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average
161/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
97/ 125
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on TestServer?

You will find no gather rate in the name of TestServer. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Tags and filters

On Rust Server Index, which lists and filters carry TestServer?

Filed under these Rust Server Index lists is TestServer: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to TestServer, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: TestServer gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166586 (Build): The game build here is 166586; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does TestServer wipe?

TestServer's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 26 days.

Player counts

Where does TestServer sit in the rankings?

The seven-day player-hours ranking places TestServer at #15,895, among the top 70% of ranked servers.

Is TestServer quiet or crowded?

At present TestServer is offline; its last sighting was 25 days 22 hours ago.

Operator and status

What version does TestServer use?

Rust network protocol 2634 and build 166586, on Windows, is what TestServer runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of TestServer?

The server is down at this moment; the last sighting of TestServer was 25 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 2 October 2026 it was first seen by Rust Server Index.

What is the location of TestServer?

There is no region on record for TestServer; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 85.112.61.39:28015.

How to join

How can you connect to TestServer?

If you would rather use the console, press F1 in Rust and enter client.connect 85.112.61.39:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166586
Build The game build here is 166586.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.