Rust Server IndexCard catalogue of Rust servers

Holdings11,696 servers36,352 players94 fresh wipes

Call no.12937 Off the shelf · offline

Staging Server

Offline 84.48.96.219:28015 checked 11d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#12,937
top 59%
Last wipeWiped17 OCT2026 · 11d 15h ago
11d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct11 Oct18 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.8 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 10 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 OCT 2026Sat 17 Oct, 11:10 UTC11d ago
1 – running 0
10 OCT 2026Sat 10 Oct, 17:10 UTC18d ago
1 – 6.8 days 1
9 OCT 2026Fri 9 Oct, 20:07 UTC19d ago
1 – 0.9 days 1
29 SEP 2026Tue 29 Sep, 17:06 UTC29d ago
1 – 10.1 days 1
24 SEP 2026Thu 24 Sep, 22:45 UTC34d ago
1 – 4.8 days 0
23 SEP 2026Wed 23 Sep, 21:49 UTC35d ago
1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
161/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
97/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
15/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
16/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
14/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
17/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Staging Server, which rules and settings apply?

You will find no gather rate in the name of Staging Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on Staging Server?

A procedural map, generated by the game, is what Staging Server runs.

Tags and filters

On Rust Server Index, which lists and filters carry Staging Server?

Filed under these Rust Server Index lists is Staging Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Staging Server?

These are the tags Staging Server publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168330 (Build): Build on file: 168330; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at Staging Server?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Staging Server follow?

No next wipe can be predicted for Staging Server: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 11 days 15 hours is when its current world was made.

Players and ranking

Where does Staging Server sit in the rankings?

The seven-day player-hours ranking places Staging Server at #12,937, among the top 59% of ranked servers.

How many players are on Staging Server at the moment?

At present Staging Server is offline; its last sighting was 11 days 12 hours ago.

Server details

What Rust version is Staging Server on?

Rust network protocol 2635 and build 168330, on Windows, is what Staging Server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Staging Server, and is it online now?

As of now Staging Server is offline, with its last appearance 11 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 16 September 2026.

What is the location of Staging Server?

Staging Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 84.48.96.219:28015.

How to join

What steps lead onto Staging Server?

If you would rather use the console, press F1 in Rust and enter client.connect 84.48.96.219:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168330,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168330
Build Build on file: 168330.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.