Rust Server IndexCard catalogue of Rust servers

Holdings11,642 servers38,888 players71 fresh wipes

Call no.13783 Off the shelf · offline

Test

Offline 84.32.100.102:28015 checked 23d ago

Subjects
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#13,783
top 61%
Last wipeWiped26 SEP2026 · 31d 12h ago
31d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average
237/ 300
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average
16/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average
30/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
117/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
47/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
52/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Test, which rules and settings apply?

No gather rate appears in the name Test. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned off.

What is the map on Test?

Generated by the game, the map is procedural on Test.

Tags

On Rust Server Index, which lists and filters carry Test?

The Rust Server Index lists that include Test are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Test, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Test gives gmrust (Game mode): Rust survival, as standard; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does Test follow?

Test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 31 days 12 hours is when its current world was made.

Players and ranking

How is Test ranked compared with the rest?

The seven-day player-hours ranking places Test at #13,783, among the top 61% of ranked servers.

What does the player count on Test look like?

Filed under offline: Test, last seen 23 days 5 hours ago.

Operator and status

What version does Test use?

Rust network protocol 2633 and build 165217, on Windows, is what Test runs. To join you need the same protocol; Steam handles the update.

Is Test reachable, and does it stay up?

As of now Test is offline, with its last appearance 23 days 5 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 4 October 2026 it was first seen by Rust Server Index.

What is the location of Test?

There is no region on record for Test; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 84.32.100.102:28015.

Connecting

What is the way onto Test?

Enter client.connect 84.32.100.102:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players The queue ceiling sits at 2.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.