Rust Server IndexCard catalogue of Rust servers

Holdings11,758 servers58,600 players133 fresh wipes

Call no.3165 Off the shelf · offline

Banish isolated benchmark

Offline 84.173.133.95:28015 checked 20d ago

Subjects
Players now
176/ 200
88% full
7-day average
0
peak –
Rank
#3,165
top 14%
Last wipeWiped8 OCT2026 · 20d 2h ago
20d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
wipe-day peak
188players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctThu 8 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 176, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
8 OCT 2026Thu 8 Oct, 19:21 UTC20d ago
176 – running 1
8 OCT 2026Thu 8 Oct, 12:52 UTC20d ago
200+1 queue – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
395/ 500
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
246/ 300
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
42/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
31/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
70/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
81/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Banish isolated benchmark, which rules and settings apply?

You will find no gather rate in the name of Banish isolated benchmark. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on Banish isolated benchmark?

A procedural map, generated by the game, is what Banish isolated benchmark runs.

Tags and filters

Where does Banish isolated benchmark appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Banish isolated benchmark: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Players now: At least 100.

How should you read the tags listed for Banish isolated benchmark?

These are the tags Banish isolated benchmark publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp200 (Max players): Player cap: 200; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167231 (Build): Build on file: 167231; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at Banish isolated benchmark?

At their busiest, its recent wipes drew 188 players on average. The latest wipe peaked 1 hours in.

Which wipe timetable does Banish isolated benchmark follow?

Banish isolated benchmark's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 2 hours is when its current world was made.

Population

What position does Banish isolated benchmark hold among Rust servers?

Filed under rankings: #3,165 for Banish isolated benchmark on seven-day player hours, top 14% overall.

Is Banish isolated benchmark quiet or crowded?

The last check found Banish isolated benchmark offline, last seen 20 days 2 hours ago.

Server details

Which Rust build is Banish isolated benchmark running?

Rust network protocol 2634 and build 167231, on Linux, is what Banish isolated benchmark runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Banish isolated benchmark, and is it online now?

Last seen 20 days 2 hours ago, Banish isolated benchmark is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 6 October 2026.

Where in the world is Banish isolated benchmark hosted?

No region is published by Banish isolated benchmark. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 84.173.133.95:28015.

Joining the server

What steps lead onto Banish isolated benchmark?

Two ways in. Type client.connect 84.173.133.95:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp200
Max players Player cap: 200.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167231
Build Build on file: 167231.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.