Rust Server IndexCard catalogue of Rust servers

Holdings11,674 servers54,186 players89 fresh wipes

Call no.15439 Off the shelf · offline

Test

Offline 84.166.200.68:28015 checked 40d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,439
no region published
Last wipeWiped13 SEP2026 · 44d 17h ago
44d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
500/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
328/ 325
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
34/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
36/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
165/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
74/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Test?

No gather rate appears in the name Test. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Test?

Test runs a procedural map, which the game generates.

Tags and filters

Where does Test appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Test: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Test, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Test gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): The game build here is 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How often is Test wiped, and on what schedule?

The record holds too few of Test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 44 days 17 hours is when its current world was made.

Population

What position does Test hold among Rust servers?

On player hours over seven days, Test takes #15,439, within the top – of ranked servers.

How many players are on Test at the moment?

Filed under offline: Test, last seen 40 days 13 hours ago.

Server details

What version does Test use?

Rust network protocol 2633 and build 163794, on Windows, is what Test runs. To join you need the same protocol; Steam handles the update.

Is Test reachable, and does it stay up?

The server is down at this moment; the last sighting of Test was 40 days 13 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 16 September 2026.

Which region is Test in?

There is no region on record for Test; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 84.166.200.68:28015.

Joining the server

What is the way onto Test?

Two ways in. Type client.connect 84.166.200.68:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163794
Build The game build here is 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.