Rusted #1
Online 83.243.140.3:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.6 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 10:48 UTC5d ago |
1 | – | running | 0 |
15 OCT 2026Thu 15 Oct, 10:39 UTC12d ago |
1 | halved by day 1 | 7 days | 0 |
7 OCT 2026Wed 7 Oct, 14:18 UTC20d ago |
1 | halved by day 1 | 7.8 days | 0 |
6 OCT 2026Tue 6 Oct, 21:29 UTC21d ago |
1 | – | 0.7 days | 0 |
30 SEP 2026Wed 30 Sep, 23:24 UTC27d ago |
1 | halved by day 1 | 5.9 days | 0 |
28 SEP 2026Mon 28 Sep, 04:24 UTC29d ago |
1 | halved by day 1 | 2.8 days | 0 |
23 SEP 2026Wed 23 Sep, 15:50 UTC34d ago |
1 | halved by day 1 | 4.5 days | 0 |
21 SEP 2026Mon 21 Sep, 10:20 UTC36d ago |
1 | halved by day 1 | 2.2 days | 0 |
16 SEP 2026Wed 16 Sep, 16:47 UTC41d ago |
1 | halved by day 1 | 4.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Rusted #1, which rules and settings apply?
No gather rate appears in the name Rusted #1. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.
Lists and filters
Where does Rusted #1 appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is Rusted #1: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags listed for Rusted #1?
These are the tags Rusted #1 publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp20 (Max players): Player cap: 20; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168837 (Build): The game build here is 168837; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What happens on wipe day at Rusted #1?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 1 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
Which wipe timetable does Rusted #1 follow?
No next wipe can be predicted for Rusted #1: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 5 days 15 hours.
Players and ranking
How is Rusted #1 ranked compared with the rest?
The seven-day player-hours ranking places Rusted #1 at #11,430, among the top 51% of ranked servers.
What does the player count on Rusted #1 look like?
Rusted #1 is currently showing 0 players on 20 slots. The seven-day average is 0 players; the peak reached 1.
Server details
What version does Rusted #1 use?
Rust network protocol 2635 and build 168837, on Linux, is what Rusted #1 runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Rusted #1?
The server is live at this moment: Rusted #1. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
Where in the world is Rusted #1 hosted?
No region is published by Rusted #1. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 83.243.140.3:28015.
Joining the server
What is the way onto Rusted #1?
Two ways in. Type client.connect 83.243.140.3:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168837,ts8
Game
gmvanilla
mp20
ts8
v2635
cs168837
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.