Rust Server IndexCard catalogue of Rust servers

Holdings11,791 servers65,961 players126 fresh wipes

Call no.15477 Off the shelf · offline

Development Server

Offline 83.202.236.30:28015 checked 35d ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,477
top 71%
Last wipeWiped23 SEP2026 · 35d 3h ago
35d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
468/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
295/ 400
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
41/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
34/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
83/ 150
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
101/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Development Server, which rules and settings apply?

You will find no gather rate in the name of Development Server. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on Development Server?

Generated by the game, the map is procedural on Development Server.

Tags and filters

On Rust Server Index, which lists and filters carry Development Server?

Filed under these Rust Server Index lists is Development Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Development Server?

The server's own tags are listed here, and the game's server browser reads them: Development Server gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

Which wipe timetable does Development Server follow?

Its rhythm is not yet clear, since the record holds too few of Development Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 35 days 3 hours.

Players and ranking

Where does Development Server sit in the rankings?

The seven-day player-hours ranking places Development Server at #15,477, among the top 71% of ranked servers.

Is Development Server quiet or crowded?

At present Development Server is offline; its last sighting was 35 days 3 hours ago.

Operator and status

Which Rust build is Development Server running?

Rust network protocol 2633 and build 165217, on Windows, is what Development Server runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Development Server reachable, and does it stay up?

As of now Development Server is offline, with its last appearance 35 days 3 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 23 September 2026.

What is the location of Development Server?

No region is published by Development Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 83.202.236.30:28015.

Connecting

What is the way onto Development Server?

If you would rather use the console, press F1 in Rust and enter client.connect 83.202.236.30:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.