Test
Offline 83.142.15.53:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Test run?
You will find no gather rate in the name of Test. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on Test?
Generated by the game, the map is procedural on Test.
Tags
Which lists and filters on Rust Server Index is Test filed under?
The Rust Server Index lists that include Test are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to Test, and what do they stand for?
These are the tags Test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp3 (Max players): 3 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How often is Test wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of Test's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 33 days 13 hours.
Player counts
Where does Test sit in the rankings?
The seven-day player-hours ranking places Test at #16,255, among the top 71% of ranked servers.
Is Test quiet or crowded?
At present Test is offline; its last sighting was 33 days 13 hours ago.
Server details
What version does Test use?
Rust network protocol 2633 and build 165217 on Windows is what you will find on Test. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Test?
Last seen 33 days 13 hours ago, Test is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 25 September 2026 it was first seen by Rust Server Index.
Which region is Test in?
Test gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 83.142.15.53:28015.
How to join
What is the way onto Test?
Two ways in. Type client.connect 83.142.15.53:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp3
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.