Rust Server IndexCard catalogue of Rust servers

Holdings11,696 servers45,884 players101 fresh wipes

Call no.15349 On the shelf · online

Spider's Web | Vanilla | s-tech.pm

Online 82.78.192.193:28015 checked 12m ago

Subjects
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped22 OCT2026 · 6d 10h ago
6d ago · no schedule published
Next wipe
7d 18h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap
21 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 18hThu 5 Nov, 19:00 UTCFW
  2. in 14d 13hThu 12 Nov, 13:49 UTC
  3. in 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 13:49 UTC6d ago
0 – running 0
1 OCT 2026Thu 1 Oct, 12:24 UTC27d ago
0 – 21.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
237/ 275
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
157/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
27/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
14/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
31/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
43/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Spider's Web | Vanilla | s-tech.pm?

No gather rate appears in the name Spider's Web | Vanilla | s-tech.pm. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Spider's Web | Vanilla | s-tech.pm?

Size 3,500, seed 138876610: the game generates the procedural map on Spider's Web | Vanilla | s-tech.pm. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is Spider's Web | Vanilla | s-tech.pm filed under?

These lists on Rust Server Index take Spider's Web | Vanilla | s-tech.pm: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to Spider's Web | Vanilla | s-tech.pm, and what do they stand for?

These are the tags Spider's Web | Vanilla | s-tech.pm publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on Spider's Web | Vanilla | s-tech.pm?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.

How often is Spider's Web | Vanilla | s-tech.pm wiped, and on what schedule?

The wipe rhythm of Spider's Web | Vanilla | s-tech.pm is every 3 weeks on Thursday at 13:49 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 6 days 10 hours.

Population

What position does Spider's Web | Vanilla | s-tech.pm hold among Rust servers?

On player hours over seven days, Spider's Web | Vanilla | s-tech.pm takes #15,349, within the top 69% of ranked servers.

What does the player count on Spider's Web | Vanilla | s-tech.pm look like?

The live count for Spider's Web | Vanilla | s-tech.pm stands at 0 players, out of 100 slots. 0 players is the average over the past seven days.

Server details

What Rust version is Spider's Web | Vanilla | s-tech.pm on?

Rust network protocol 2634 and build 167781 on Linux is what you will find on Spider's Web | Vanilla | s-tech.pm. Steam keeps your game updated, but the protocol must match for you to join.

Is Spider's Web | Vanilla | s-tech.pm reachable, and does it stay up?

You will find Spider's Web | Vanilla | s-tech.pm online as of now. About 3 days 8 hours ago, by its own uptime figure, is when it last restarted. It was up 144 of 168 hours across the last 7 full days, or 86% of the time. On 13 September 2026 it was first seen by Rust Server Index.

How well does Spider's Web | Vanilla | s-tech.pm perform?

Averaged over the last 48 hours, server fps was 131, with a low of 89. The entity count reached 68,758, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,367 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of Spider's Web | Vanilla | s-tech.pm?

There is no region on record for Spider's Web | Vanilla | s-tech.pm; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 82.78.192.193:28015.

Connecting

What steps lead onto Spider's Web | Vanilla | s-tech.pm?

Enter client.connect 82.78.192.193:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. The website can be found at https://www.s-tech.pm/login?next=%2Fgameservers%2Frust%2F.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build Build on file: 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.