Rust Server IndexCard catalogue of Rust servers

Holdings11,782 servers67,928 players196 fresh wipes

Call no.15280 Off the shelf · offline

Local 2000 Map Test

Offline 82.77.116.61:28115 checked 11d ago

Subjects
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,280
top 70%
Last wipeWiped17 OCT2026 · 12d 4h ago
12d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
513/ 525
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
409/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
52/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
55/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
57/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
153/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Local 2000 Map Test, which rules and settings apply?

No gather rate appears in the name Local 2000 Map Test. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Local 2000 Map Test?

A procedural map, generated by the game, is what Local 2000 Map Test runs.

Lists and filters

Which lists and filters on Rust Server Index is Local 2000 Map Test filed under?

Filed under these Rust Server Index lists is Local 2000 Map Test: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Local 2000 Map Test, and what do they stand for?

Filed under these tags, as published by Local 2000 Map Test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): Player cap: 2; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

When does Local 2000 Map Test wipe?

Its rhythm is not yet clear, since the record holds too few of Local 2000 Map Test's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 12 days 4 hours.

Players and ranking

What position does Local 2000 Map Test hold among Rust servers?

On player hours over seven days, Local 2000 Map Test takes #15,280, within the top 70% of ranked servers.

Is Local 2000 Map Test quiet or crowded?

At present Local 2000 Map Test is offline; its last sighting was 11 days 16 hours ago.

Operator and status

What Rust version is Local 2000 Map Test on?

Rust network protocol 2634 and build 167781 on Windows is what you will find on Local 2000 Map Test. Steam keeps your game updated, but the protocol must match for you to join.

Is Local 2000 Map Test reachable, and does it stay up?

Last seen 11 days 16 hours ago, Local 2000 Map Test is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 17 October 2026.

Where in the world is Local 2000 Map Test hosted?

Local 2000 Map Test gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 82.77.116.61:28115.

How to join

What is the way onto Local 2000 Map Test?

Two ways in. Type client.connect 82.77.116.61:28115 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players Player cap: 2.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.