Rust Server IndexCard catalogue of Rust servers

Holdings11,806 servers74,886 players106 fresh wipes

Call no.13159 Off the shelf · offline

Local 1x1 (no EAC)

Offline 82.34.240.179:28015 checked 7d ago

Subjects
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#13,159
top 59%
Last wipeWiped9 OCT2026 · 18d 21h ago
18d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep11 Oct16 Oct23 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
14.2 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
9 OCT 2026Fri 9 Oct, 23:15 UTC18d ago
1 – running 1
25 SEP 2026Fri 25 Sep, 17:32 UTC33d ago
1 – 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
562/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
360/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
44/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
41/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
119/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
131/ 300
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Local 1x1 (no EAC) run?

The name of Local 1x1 (no EAC) does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map on Local 1x1 (no EAC)?

Local 1x1 (no EAC) runs a procedural map, which the game generates.

Tags

Where does Local 1x1 (no EAC) appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Local 1x1 (no EAC): Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Local 1x1 (no EAC)?

The server's own tags are listed here, and the game's server browser reads them: Local 1x1 (no EAC) gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on Local 1x1 (no EAC) when wipe day comes?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

How often is Local 1x1 (no EAC) wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Local 1x1 (no EAC)'s wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 18 days 21 hours.

Player counts

How is Local 1x1 (no EAC) ranked compared with the rest?

Filed under rankings: #13,159 for Local 1x1 (no EAC) on seven-day player hours, top 59% overall.

How many players are on Local 1x1 (no EAC) at the moment?

At present Local 1x1 (no EAC) is offline; its last sighting was 7 days 6 hours ago. The seven-day average is 1 players; the peak reached 1.

Operator and status

What version does Local 1x1 (no EAC) use?

Rust network protocol 2634 and build 167398 on Windows is what you will find on Local 1x1 (no EAC). The protocol must match before you can join, and Steam takes care of updating it.

Is Local 1x1 (no EAC) reachable, and does it stay up?

As of now Local 1x1 (no EAC) is offline, with its last appearance 7 days 6 hours ago. It was up 7 of 168 hours across the last 7 full days, or 4% of the time. The earliest sighting at Rust Server Index is 25 September 2026.

Which region is Local 1x1 (no EAC) in?

No region is published by Local 1x1 (no EAC). Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 82.34.240.179:28015.

Joining the server

What is the way onto Local 1x1 (no EAC)?

Two ways in. Type client.connect 82.34.240.179:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.