Rust Server IndexCard catalogue of Rust servers

Holdings11,841 servers73,926 players221 fresh wipes

Call no.6449 On the shelf · online

RustGETON

Online 82.223.35.193:25600 checked 7m ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#6,449
top 29%
Last wipeWiped25 OCT2026 · 3d 18h ago
3d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5214:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
556/ 550
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
424/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
71/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
66/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
53/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
185/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does RustGETON run?

No gather rate appears in the name RustGETON. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on RustGETON?

RustGETON runs a procedural map of size 4,000 with seed 1234567890, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is RustGETON filed under?

Filed under these Rust Server Index lists is RustGETON: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to RustGETON, and what do they stand for?

Filed under these tags, as published by RustGETON and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

Which wipe timetable does RustGETON follow?

Its rhythm is not yet clear, since the record holds too few of RustGETON's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 3 days 18 hours.

Population

What position does RustGETON hold among Rust servers?

On player hours over seven days, RustGETON takes #6,449, within the top 29% of ranked servers.

What does the player count on RustGETON look like?

The live count for RustGETON stands at 0 players, out of 10 slots. The seven-day average is 0 players; the peak reached 2. The busiest point in the last 48 hours was 16:00 UTC, averaging 2 players.

Server details

What version does RustGETON use?

Rust network protocol 2635 and build 168909, on Linux, is what RustGETON runs. Steam keeps your game updated, but the protocol must match for you to join.

Is RustGETON reachable, and does it stay up?

Right now RustGETON is up and running. The uptime it reports puts the last restart at about 7 hours ago. Of the last 3 full days, 71 of 72 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 25 October 2026.

What is performance like on RustGETON?

Averaged over the last 48 hours, server fps was 30, with a low of 30. Buildings, deployables and everything else in the world came to as many as 90,600 entities. Memory use reached as much as 2,421 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is RustGETON in?

RustGETON gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 82.223.35.193:25600.

How to join

What steps lead onto RustGETON?

Enter client.connect 82.223.35.193:25600 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Filed under vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.