ServerName
Offline 82.208.112.141:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On ServerName, which rules and settings apply?
You will find no gather rate in the name of ServerName. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Tags
On Rust Server Index, which lists and filters carry ServerName?
These lists on Rust Server Index take ServerName: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on ServerName?
These are the tags ServerName publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): The game build here is 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
Which wipe timetable does ServerName follow?
The record holds too few of ServerName's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 41 days 15 hours.
Players and ranking
How is ServerName ranked compared with the rest?
On player hours over seven days, ServerName takes #13,351, within the top – of ranked servers.
Is ServerName quiet or crowded?
At present ServerName is offline; its last sighting was 41 days 14 hours ago.
Server facts
Which Rust build is ServerName running?
Rust network protocol 2633 and build 163794 on Windows is what you will find on ServerName. To join you need the same protocol; Steam handles the update.
Is ServerName reachable, and does it stay up?
The server is down at this moment; the last sighting of ServerName was 41 days 14 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 16 September 2026 it was first seen by Rust Server Index.
What is the location of ServerName?
No region is published by ServerName. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 82.208.112.141:28015.
Connecting
How can you connect to ServerName?
Two ways in. Type client.connect 82.208.112.141:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.