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Holdings11,799 servers79,295 players103 fresh wipes

Call no.2992 On the shelf · online

Vladivostok [24/7] Server #2 [Classic]

Online 82.162.62.12:28017 checked 11m ago

Subjects 1. quad 2. weekly wipes 3. oxide
Players now
1/ 50
2% full
7-day average
1
peak 5
Rank
#2,992
top 14%
Last wipeWiped22 OCT2026 · 5d 21h ago
5d ago · weekly schedule
Next wipe
1d 2h
Thu 29 Oct, 23:07 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 14% of all ranked servers, and #187 of the quad servers (top 23%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 23:07 UTC, in 1d 2h. Every Thursday at 23:07 UTC · medium confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
33%else halves by day 5

Coming wipes

  1. in 1d 2hThu 29 Oct, 23:07 UTC
  2. in 7d 22hThu 5 Nov, 19:00 UTCFW
  3. in 15d 2hThu 12 Nov, 23:07 UTC
  4. in 22d 2hThu 19 Nov, 23:07 UTC
  5. in 29d 2hThu 26 Nov, 23:07 UTC
  6. in 35d 22hThu 3 Dec, 19:00 UTCFW
  7. in 43d 2hThu 10 Dec, 23:07 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 38 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 23:07 UTC5d ago
5 – running 1
15 OCT 2026Thu 15 Oct, 23:07 UTC12d ago
3 held half 7 days 0
8 OCT 2026Thu 8 Oct, 23:07 UTC19d ago
3 halved by day 6 7 days 0
1 OCT 2026Thu 1 Oct, 18:46 UTC FW27d ago
4 halved by day 4 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 54 on average
32/ 200
EA 0/ 165
EA
『小宇宙』10.27号/新开/四人服/萌新服EA · quad · weekly · 21 on average
0/ 200
EA
『次空间』10.28号/14:00新开/四人服/萌新服EA · quad · weekly · 20 on average
35/ 200
EU
[HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/QuadEU · quad · weekly · 13 on average
12/ 200
SA
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 WipeSA · quad · weekly · 12 on average
330/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Vladivostok [24/7] Server #2 [Classic], which rules and settings apply?

You will find no gather rate in the name of Vladivostok [24/7] Server #2 [Classic]. The server sets a group limit of 4 players (quad). The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Vladivostok [24/7] Server #2 [Classic]?

Generated by the game, the procedural map of Vladivostok [24/7] Server #2 [Classic] has size 3,000 and seed 26982. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry Vladivostok [24/7] Server #2 [Classic]?

These lists on Rust Server Index take Vladivostok [24/7] Server #2 [Classic]: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.

What is meant by the tags on Vladivostok [24/7] Server #2 [Classic]?

These are the tags Vladivostok [24/7] Server #2 [Classic] publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): This server uses Oxide (uMod) for plugins. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on Vladivostok [24/7] Server #2 [Classic]?

The average peak across its recent wipes is 4 players. The latest wipe peaked 38 hours in. The crowd held above half the peak until the next wipe in 33% of its recent wipes. In the other cases, numbers dropped below half by day 5.

How often is Vladivostok [24/7] Server #2 [Classic] wiped, and on what schedule?

Filed under its wipe rhythm: Vladivostok [24/7] Server #2 [Classic] wipes every Thursday at 23:07 UTC. On Thursday 29 October at 23:07 UTC the next wipe is due. Its present world dates from 5 days 21 hours. Its tags carry a wipe schedule of once a week.

Player counts

How is Vladivostok [24/7] Server #2 [Classic] ranked compared with the rest?

On player hours over seven days, Vladivostok [24/7] Server #2 [Classic] takes #2,992, within the top 14% of ranked servers. #187 is where it sits in the quad servers.

Is Vladivostok [24/7] Server #2 [Classic] quiet or crowded?

Filed under live counts: Vladivostok [24/7] Server #2 [Classic], 1 players on 50 slots at present. Averaged across seven days: 1 players, peaking at 5. The busiest point in the last 48 hours was 11:00 UTC, averaging 4 players.

Operator and status

What version does Vladivostok [24/7] Server #2 [Classic] use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Vladivostok [24/7] Server #2 [Classic]. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Vladivostok [24/7] Server #2 [Classic]?

Right now Vladivostok [24/7] Server #2 [Classic] is up and running. Its reported uptime gives the last restart as roughly 20 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 26 September 2026.

Is the performance on Vladivostok [24/7] Server #2 [Classic] good?

Server fps held at 123 on average across the last 48 hours, never dropping below 93. The entity count reached 47,632, covering buildings, deployables and all else in the world. Up to 2,015 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Vladivostok [24/7] Server #2 [Classic] hosted?

There is no region on record for Vladivostok [24/7] Server #2 [Classic]; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 82.162.62.12:28017.

How to join

How can you connect to Vladivostok [24/7] Server #2 [Classic]?

Two ways in. Type client.connect 82.162.62.12:28017 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://m.vk.com/vlrust is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts4,^o

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts4
Group limit The team ceiling is 4.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Wipe schedule

^w
Weekly Wipes run on a weekly cycle.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.