JDF
Offline 82.131.105.3:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on JDF?
The name of JDF does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in use on JDF?
JDF runs a procedural map, which the game generates.
Tags and filters
On Rust Server Index, which lists and filters carry JDF?
Filed under these Rust Server Index lists is JDF: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on JDF?
The server's own tags are listed here, and the game's server browser reads them: JDF gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs162929 (Build): It runs build 162929; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How often is JDF wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of JDF's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 54 days 5 hours.
Player counts
Where does JDF sit in the rankings?
The seven-day player-hours ranking places JDF at #15,392, among the top – of ranked servers.
How many players are on JDF at the moment?
At present JDF is offline; its last sighting was 42 days 4 hours ago.
Server facts
What version does JDF use?
Rust network protocol 2633 and build 162929, on Windows, is what JDF runs. Steam keeps your game updated, but the protocol must match for you to join.
Is JDF reachable, and does it stay up?
As of now JDF is offline, with its last appearance 42 days 4 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 15 September 2026.
Where in the world is JDF hosted?
No region is published by JDF. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 82.131.105.3:28015.
Connecting
What is the way onto JDF?
If you would rather use the console, press F1 in Rust and enter client.connect 82.131.105.3:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.