RavenusDev - Map Test
Offline 82.0.139.250:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
29 SEP 2026Tue 29 Sep, 14:51 UTC29d ago |
1 | – | running | 0 |
28 SEP 2026Mon 28 Sep, 22:38 UTC30d ago |
1 | – | 0.7 days | 0 |
28 SEP 2026Mon 28 Sep, 13:37 UTC31d ago |
1 | – | 0.4 days | 0 |
22 SEP 2026Tue 22 Sep, 21:19 UTC36d ago |
0 | – | 5.7 days | 1 |
16 SEP 2026Wed 16 Sep, 18:17 UTC42d ago |
1 | – | 6.1 days | 1 |
15 SEP 2026Tue 15 Sep, 19:51 UTC43d ago |
1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On RavenusDev - Map Test, which rules and settings apply?
You will find no gather rate in the name of RavenusDev - Map Test. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Lists and filters
On Rust Server Index, which lists and filters carry RavenusDev - Map Test?
The Rust Server Index lists that include RavenusDev - Map Test are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to RavenusDev - Map Test, and what do they stand for?
Filed under these tags, as published by RavenusDev - Map Test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): Player cap: 1; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
How does a wipe day run on RavenusDev - Map Test?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.
Which wipe timetable does RavenusDev - Map Test follow?
There is no next wipe to predict for RavenusDev - Map Test, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 29 days 22 hours is when its current world was made.
Population
How is RavenusDev - Map Test ranked compared with the rest?
The seven-day player-hours ranking places RavenusDev - Map Test at #14,514, among the top 61% of ranked servers.
What does the player count on RavenusDev - Map Test look like?
At present RavenusDev - Map Test is offline; its last sighting was 29 days 21 hours ago.
Operator and status
What version does RavenusDev - Map Test use?
Rust network protocol 2633 and build 165217 on Windows is what you will find on RavenusDev - Map Test. To join you need the same protocol; Steam handles the update.
Is RavenusDev - Map Test reachable, and does it stay up?
Last seen 29 days 21 hours ago, RavenusDev - Map Test is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
Which region is RavenusDev - Map Test in?
RavenusDev - Map Test gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 82.0.139.250:28015.
Connecting
How can you connect to RavenusDev - Map Test?
Enter client.connect 82.0.139.250:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.